I'm glad you're enjoying the mod and thank you for taking the time to review it! I'll take your suggestion into consideration. I had initially thought to have bare rooms and unlit rooms be more common, but I think I was maybe afraid of players still finding underwhelming dungeons, and dungeons are uncommon enough that I want players to get a good "bang for their buck" when they do find one and take the time to explore it.
That said, it's easy enough to shift weights of "bare" room features, so I'll see if I can strike a better balance between fully furnished dungeons with wall-to-wall goodies and dungeons that are a little more sparse. Maybe rooms with interesting architectual features and nothing else would be a good way to achieve this without leaving rooms totally blank.
Very nice! Adds more sorely needed interest to the dungeons. I also like having a "naturally occurring" source for bookshelves.
If there is one thing I would like to see, it's that some of the dungeons would be left blank or at least more sparsely decorated and dimly lit.
I'm glad you're enjoying the mod and thank you for taking the time to review it! I'll take your suggestion into consideration. I had initially thought to have bare rooms and unlit rooms be more common, but I think I was maybe afraid of players still finding underwhelming dungeons, and dungeons are uncommon enough that I want players to get a good "bang for their buck" when they do find one and take the time to explore it.
That said, it's easy enough to shift weights of "bare" room features, so I'll see if I can strike a better balance between fully furnished dungeons with wall-to-wall goodies and dungeons that are a little more sparse. Maybe rooms with interesting architectual features and nothing else would be a good way to achieve this without leaving rooms totally blank.
I appreciate the feedback!