In this game, your task is to fly over the world of lakes, grasslands, deserts and mountains to extract resources by placing buildings like collectors (to collect ore and more), power plants (to make your buildings work), towns and markets (to earn $$$) and connect them with rails. You can start anywhere you like on the map, which, as usual for Luanti games, extends very very far away.
You start out small but get to increase your industrial empire one building at a time.
At least in theory. In this current stage I cannot recommend this game as it appears to be in an early alpha stage: incomplete, buggy and unpolished. The rails and trains are confusing, the UI is too much Minetest-Game-like (rather than more fitting to an economy game) and sometimes some buildings appear to just not work, or I don't understand them.
The mechanics of the game are often confusing as it seems there are hidden mechanics at play. The behavior of the trains is a great mystery and you don't know or control when they will pick up or drop items.
There are many ways in which your economy can come to a screeching halt and you have no idea why: Is it because the power plant ran out of coal? Is it because a train got stuck or took the wrong turn? Is it because you forgot to tell the workshop what it should do?
The graphics are also disappointing: It literally uses textures from Development Test, for example.
(This review is for version 6-7-2023)
In this game, your task is to fly over the world of lakes, grasslands, deserts and mountains to extract resources by placing buildings like collectors (to collect ore and more), power plants (to make your buildings work), towns and markets (to earn $$$) and connect them with rails. You can start anywhere you like on the map, which, as usual for Luanti games, extends very very far away.
You start out small but get to increase your industrial empire one building at a time.
At least in theory. In this current stage I cannot recommend this game as it appears to be in an early alpha stage: incomplete, buggy and unpolished. The rails and trains are confusing, the UI is too much Minetest-Game-like (rather than more fitting to an economy game) and sometimes some buildings appear to just not work, or I don't understand them.
The mechanics of the game are often confusing as it seems there are hidden mechanics at play. The behavior of the trains is a great mystery and you don't know or control when they will pick up or drop items.
There are many ways in which your economy can come to a screeching halt and you have no idea why: Is it because the power plant ran out of coal? Is it because a train got stuck or took the wrong turn? Is it because you forgot to tell the workshop what it should do?
The graphics are also disappointing: It literally uses textures from Development Test, for example.