I've done a search on the net and in your other threads here but it doesn't seem like anyone else is talking about this.
In most of my worlds, when moving into a new ungenerated area on the surface fo the world, the game'll crash with this error "Specified voxel area out of VoxelManipulator bounds". The error's alway related to Everness.
Your biomes are very beautiful. I'd like to find a solution if I can. I'm guessing that its possibly an incompatibilty with some of the other biome mods that I'm using?
And I mention that this error occurs in "most" of my worlds becasue I use mintest in English class with my students. Each student has their own world. So I can't just use a world where the issue doesn't come up. Right now the solution is to diable Everness in every world where the issue does exist.
I just updated to your most recently posted version, so it shouldn't be an issue of my copy of the mod being out of date.
AsyncErr: Lua: Runtime error from mod 'everness' in callback environment_OnGenerated(): "Specified voxel area out of VoxelManipulator bounds"
stack traceback:
[C]: in function 'set_lighting'
...eTest-5.10.0-win64\bin..\mods\everness/mapgen_after.lua:72: in function <...eTest-5.10.0-win64\bin..\mods\everness/mapgen_after.lua:22>
...MineTest-5.10.0-win64\bin..\builtin\common\register.lua:26: in function <...MineTest-5.10.0-win64\bin..\builtin\common\register.lua:12>
Hi finally got around to Luanti again, I will be pushing new version in following minutes v2.0.2 which should address this issue. Thank you for the patience.
great!! If it helps, the problem seemed to be steming from conflict with a mod called "Just a Mountain", which I've removed now because a number of other glitches were coming from the use of that mod.
I've done a search on the net and in your other threads here but it doesn't seem like anyone else is talking about this.
In most of my worlds, when moving into a new ungenerated area on the surface fo the world, the game'll crash with this error "Specified voxel area out of VoxelManipulator bounds". The error's alway related to Everness.
Your biomes are very beautiful. I'd like to find a solution if I can. I'm guessing that its possibly an incompatibilty with some of the other biome mods that I'm using?
And I mention that this error occurs in "most" of my worlds becasue I use mintest in English class with my students. Each student has their own world. So I can't just use a world where the issue doesn't come up. Right now the solution is to diable Everness in every world where the issue does exist.
I just updated to your most recently posted version, so it shouldn't be an issue of my copy of the mod being out of date.
Any ideas?
Horizen.
AsyncErr: Lua: Runtime error from mod 'everness' in callback environment_OnGenerated(): "Specified voxel area out of VoxelManipulator bounds" stack traceback: [C]: in function 'set_lighting' ...eTest-5.10.0-win64\bin..\mods\everness/mapgen_after.lua:72: in function <...eTest-5.10.0-win64\bin..\mods\everness/mapgen_after.lua:22> ...MineTest-5.10.0-win64\bin..\builtin\common\register.lua:26: in function <...MineTest-5.10.0-win64\bin..\builtin\common\register.lua:12>
thank you for letting me know, i haven't heard of this error yet so will definitely look at
thank you. Please let me know when the time comes.
any updates?
Hi finally got around to Luanti again, I will be pushing new version in following minutes v2.0.2 which should address this issue. Thank you for the patience.
great!! If it helps, the problem seemed to be steming from conflict with a mod called "Just a Mountain", which I've removed now because a number of other glitches were coming from the use of that mod.