I think this is something luanti should NEVER allow a game to do (to force a setting, that overrides that setting for all games)
i originally wanted to give it a thumbs down because this sort of thing really pisses me off but i realize that might not be relevant to the gameplay of this game
Sorry for that. I already know about the problem and will definitely look for a way to fix it in the next update. Originally, I thought the settings would only apply while playing Labyrinthus, and I was quite surprised when they suddenly affected other games as well
See: title
https://github.com/Der1248/Labyrinthus/blob/14da136aac30de5b30574d4dbb11e189834caad3/mods/labyrinthus/init.lua#L1252
I think this is something luanti should NEVER allow a game to do (to force a setting, that overrides that setting for all games)
i originally wanted to give it a thumbs down because this sort of thing really pisses me off but i realize that might not be relevant to the gameplay of this game
https://github.com/luanti-org/luanti/blob/6da927a54815ffce10181f8948ecf98b65f52b60/doc/lua_api.md?plain=1#L9467 This might be useful instead
Sorry for that. I already know about the problem and will definitely look for a way to fix it in the next update. Originally, I thought the settings would only apply while playing Labyrinthus, and I was quite surprised when they suddenly affected other games as well
well it would be ok if you stated it somewhere in a popup, like "We've automatically disabled node highlighting for you"