Unified Inventory is like JEI for Minetest.
It's easy to use and easy to understand.
The textures could be more adapted to the pixel style, but that doesn't mean the textures are bad.
The API is also easy to use and I still enjoy working with it.
I don't think it's such a big deal that the inventory doesn't contain a model of the player. It would be nice, but these models have to be scaled after every update, which means that you see the unscaled version for a fraction of a second, which I always find a bit strange.
Unified Inventory is like JEI for Minetest. It's easy to use and easy to understand. The textures could be more adapted to the pixel style, but that doesn't mean the textures are bad. The API is also easy to use and I still enjoy working with it. I don't think it's such a big deal that the inventory doesn't contain a model of the player. It would be nice, but these models have to be scaled after every update, which means that you see the unscaled version for a fraction of a second, which I always find a bit strange.