The next release of Mineclonia will feature a custom Lua map generator which, for diverse technical and non-technical reasons, does not support decorations or biomes registered through the engine. In consequence, to support the next major release of Mineclonia, your mod must be altered to register its stone blob definitions in the appropriate new biomes with mcl_levelgen's feature placement facilities. See:
The next release of Mineclonia will feature a custom Lua map generator which, for diverse technical and non-technical reasons, does not support decorations or biomes registered through the engine. In consequence, to support the next major release of Mineclonia, your mod must be altered to register its stone blob definitions in the appropriate new biomes with mcl_levelgen's feature placement facilities. See:
https://codeberg.org/mineclonia/mineclonia/src/branch/mineclonia_mapgen/mods/MAPGEN/mcl_levelgen/API.txt
and for examples how this may be accomplished,
https://codeberg.org/mineclonia/mineclonia/src/commit/main/mods/ITEMS/mcl_flowers/lg_register.lua (search for "mcl_levelgen:ore_diorite" or the like).