Techage requires a gravel rinser to wash usmium/copper from one end of a fixed water node to a hopper at the other end. Because this mod causes water nodes to wander it interferes with this somewhat. For example if the water source should spend a lot of time over the hopper by pure chance it might cause the floating entities to time out.
Oddly enough techage is resilient and putting a hopper at each end appears to work.
Techage requires a gravel rinser to wash usmium/copper from one end of a fixed water node to a hopper at the other end. Because this mod causes water nodes to wander it interferes with this somewhat. For example if the water source should spend a lot of time over the hopper by pure chance it might cause the floating entities to time out.
Oddly enough techage is resilient and putting a hopper at each end appears to work.