fun idea to play around with. reminiscent of nodecore. from what i can tell, punching and using are the only two ways of transforming resources, always taking one input from in-world and one from the hand (which is not necessarily consumed)? i like the uniformity; i feel like this is one of the simpler in-world crafting systems possible. it's inspiring.
i wouldn't recommend this in its current state as a "game experience", but i would recommend it as a toy to tinker with.
fun idea to play around with. reminiscent of nodecore. from what i can tell, punching and using are the only two ways of transforming resources, always taking one input from in-world and one from the hand (which is not necessarily consumed)? i like the uniformity; i feel like this is one of the simpler in-world crafting systems possible. it's inspiring.
i wouldn't recommend this in its current state as a "game experience", but i would recommend it as a toy to tinker with.
exactly! nodecore was indeed an inspiration.