I was very happy to hear some music in the main menu and even more to see an intro with text fading in and out. Fog was a nice touch (even if looking up breaks the magic) and the drag mechanic alongside its UI was frankly astonishing. Then, unfortunately, the game started losing its grip: I was able to break a few nodes (ferns, mushrooms, pipes) and I wasn't sure if it was supposed to be a gameplay mechanic. Then when I found myself breaking steel bars with bare hands (inside the cave), I guessed that wasn't supposed to happen. Puzzles aren't that clear (I've got a radiation suit and the tape, now what?) and they can lead to frustration. Also the music disappears after a short while, which I think it's a pity.
In short, it was a great start but I think the quality goes down as the game progresses
Do keep an eye on this project, I do want to fully implement what we had planned and get some real gameplay in there.
also yes breaking those nodes was not intented, they got overlooked(by me).
(glad you like the drag mechanic and interaction ui... i spend a long time implementing it)
added a disclaimer to the description, if you want to give that a read.
Glad you enjoyed the music :3 hoping to make some more for the project. When I figure out how to contribute I'll try to fix the music
Wasn't able to contribute as much as I wanted to, due to being busy a lot more than I thought I'd be. Then couldn't figure out how to do GitHub when I did have time...
I was very happy to hear some music in the main menu and even more to see an intro with text fading in and out. Fog was a nice touch (even if looking up breaks the magic) and the drag mechanic alongside its UI was frankly astonishing. Then, unfortunately, the game started losing its grip: I was able to break a few nodes (ferns, mushrooms, pipes) and I wasn't sure if it was supposed to be a gameplay mechanic. Then when I found myself breaking steel bars with bare hands (inside the cave), I guessed that wasn't supposed to happen. Puzzles aren't that clear (I've got a radiation suit and the tape, now what?) and they can lead to frustration. Also the music disappears after a short while, which I think it's a pity.
In short, it was a great start but I think the quality goes down as the game progresses
Do keep an eye on this project, I do want to fully implement what we had planned and get some real gameplay in there. also yes breaking those nodes was not intented, they got overlooked(by me).
(glad you like the drag mechanic and interaction ui... i spend a long time implementing it)
added a disclaimer to the description, if you want to give that a read.
Glad you enjoyed the music :3 hoping to make some more for the project. When I figure out how to contribute I'll try to fix the music
Wasn't able to contribute as much as I wanted to, due to being busy a lot more than I thought I'd be. Then couldn't figure out how to do GitHub when I did have time...