The gameplay is super fun and intuitive (though it feels like I should be clicking to shoot the laser idk.), the dash and bouncing is really responsive and makes it into quite the movement game.
The controls are quick to learn and yet the tactics and techniques to play are still complex and require practice to become good at.
Unfortunately, you don't get a whole lot of time to play, you either get mauled by something behind you that you didn't see or you run out of time.
The game is fairly replayable, but tends to be pretty much the same gameplay, you even start in the exact same spot every time.
Unfortunately you get swamped by all the features up front and then that's it, there's no progression really beyond what you'd see by exploring in a few rounds.
The gameplay is super fun and intuitive (though it feels like I should be clicking to shoot the laser idk.), the dash and bouncing is really responsive and makes it into quite the movement game.
The controls are quick to learn and yet the tactics and techniques to play are still complex and require practice to become good at. Unfortunately, you don't get a whole lot of time to play, you either get mauled by something behind you that you didn't see or you run out of time. The game is fairly replayable, but tends to be pretty much the same gameplay, you even start in the exact same spot every time.
Unfortunately you get swamped by all the features up front and then that's it, there's no progression really beyond what you'd see by exploring in a few rounds.