When I first started the game I soon found the little book that held the tutorial, while reading this the charactor I was supposed to be keeping alive (Erwin), died from mental issues. Not a good start. I soon found that it bans you when erwin dies which is kinda irritating as I had to make a new world. Once I did I immediately paid more attention to the HUD, which was not very easy to understand.
The tutorial is more of a general overview of the basic systems of the human body and what the hormones are, instead of how to use them. I would expect the contents to be part of a highschool presentation more than a game jam game (not saying it's bad, just that I expected a little more insight on how to play the game).
I ended up sticking with the game until the night literally set in-game and it was almost morning. During this time nothing super interesting happened, he got sick a few times and I put him to sleep, then he was fine. Everything happened so fast it was hard to reward running/playing with dopamine because they ended up going to sleep before it was done producing.
Generally the game play was literally doing nothing at all, I didn't touch the blood sugar once and it ended up with Erwin sleeping the entire day cycle pretty much (idk how I'm supposed to control his sleep schedule with just those hormones, I'm not gonna dump adrenaline into him lol).
The game is a pretty cool idea but it ended up being really boring and I didn't really do anything.
Well I strongly suggest you include a tutorial, as to someone without much experience in the medical field it can be confusing what to do in certain situations. I had to rely heavily on firsthand experience of what our bodies do in these situations, and information I've picked up from people randomly.
As to the name of the charactor I simply forgot it XD, you only see it once in a game if you do it correctly, twice if he dies.
When I first started the game I soon found the little book that held the tutorial, while reading this the charactor I was supposed to be keeping alive (Erwin), died from mental issues. Not a good start. I soon found that it bans you when erwin dies which is kinda irritating as I had to make a new world. Once I did I immediately paid more attention to the HUD, which was not very easy to understand.
The tutorial is more of a general overview of the basic systems of the human body and what the hormones are, instead of how to use them. I would expect the contents to be part of a highschool presentation more than a game jam game (not saying it's bad, just that I expected a little more insight on how to play the game).
I ended up sticking with the game until the night literally set in-game and it was almost morning. During this time nothing super interesting happened, he got sick a few times and I put him to sleep, then he was fine. Everything happened so fast it was hard to reward running/playing with dopamine because they ended up going to sleep before it was done producing.
Generally the game play was literally doing nothing at all, I didn't touch the blood sugar once and it ended up with Erwin sleeping the entire day cycle pretty much (idk how I'm supposed to control his sleep schedule with just those hormones, I'm not gonna dump adrenaline into him lol).
The game is a pretty cool idea but it ended up being really boring and I didn't really do anything.
Pardon my long winded-ness
Hi! Thank you for the review. It was interesting to see the game through the eyes of someone else.
Well I strongly suggest you include a tutorial, as to someone without much experience in the medical field it can be confusing what to do in certain situations. I had to rely heavily on firsthand experience of what our bodies do in these situations, and information I've picked up from people randomly.
As to the name of the charactor I simply forgot it XD, you only see it once in a game if you do it correctly, twice if he dies.
Ok, thanks, I'll try to fix that.