I made Fantasy Brawl's controls HUD with this and it made it much less painful. Have been using it for years now and it always worked well (apart from the mild inconvenience caused by formspec_ast slow parsing of strings, but if you use the ast directly it is not a problem anyway)
I made Fantasy Brawl's controls HUD with this and it made it much less painful. Have been using it for years now and it always worked well (apart from the mild inconvenience caused by
formspec_astslow parsing of strings, but if you use the ast directly it is not a problem anyway)