I gave in and downloaded Luanti just to try this; it looks amazing.
That said, I like my experiences as vast as possible, and I dislike adding mods or content packs after game start.
So, I went down the list of optional mods - some of which aren't even present on the site anymore -
Assuming I'd at least be able to load into the game.
Unfortunately, no dice!
Here, just for posterity's sake, are the mods I have currently enabled:
All (Parenthetical) sub-components of e.g. Roads, Technic
Basic Materials and Items (throws orange errors on EVERYTHING when loaded in)
Biome Info AP (seems more for mod development than player use, but might be useful for me later)
i3 (See basic materials/items, seems to conflict with everything; pity as it looks most functional as an inventory mod)
More Trees (Ibid, throws up huge amounts of errors which is a pity because making an arboretum sounded fun)
Pipeworks (Everything to do with basic materials seems cursed?)
Techage Modpack (I'm assuming this would play fine with Asuna if JUST Asuna and it were loaded.)
If everything is enabled, I get many errors mentiong XCompat and Basic Materials, but no user-readable way of figuring what or why.
With my current above +Enabled+ Loadout, I get a 'nil value' at stairsplus despite only having green notifications.
Fair, mod interplay can be that way.
Disabling more blocks (it is impossible to disable just stairsplus) then causes an error in Asuna's 'Carpets' module...
Which there is no way to disable.
I've tried disabling the on-load notifications in the options, but the error persists.
Removing just more blocks/stairs plus gives this error:
An Error Occurred in a Lua Script:
ModError: Failed to load and run script from C:\Games\Luanti\games\asuna\mods\carpets\init.lua:
C:\Games\Luanti\games\asuna\mods\carpets/api.lua:33: attempt to index local 'material_def' (a nil value)
stack traceback:
C:\Games\Luanti\games\asuna\mods\carpets/api.lua:33: in function 'register'
C:\Games\Luanti\games\asuna\mods\carpets\init.lua:24: in main chunk
Check debug.txt for details.
Hopefully this helps you or someone else figure the problem out down the line.
Thank you kindly for your time and hard work.
I gave in and downloaded Luanti just to try this; it looks amazing. That said, I like my experiences as vast as possible, and I dislike adding mods or content packs after game start.
So, I went down the list of optional mods - some of which aren't even present on the site anymore - Assuming I'd at least be able to load into the game.
Unfortunately, no dice!
Here, just for posterity's sake, are the mods I have currently enabled:
More below the cut.
What I have installed but not enabled:
If everything is enabled, I get many errors mentiong XCompat and Basic Materials, but no user-readable way of figuring what or why. With my current above +Enabled+ Loadout, I get a 'nil value' at stairsplus despite only having green notifications.
Fair, mod interplay can be that way.
Disabling more blocks (it is impossible to disable just stairsplus) then causes an error in Asuna's 'Carpets' module... Which there is no way to disable.
I've tried disabling the on-load notifications in the options, but the error persists.
Removing just more blocks/stairs plus gives this error:
Hopefully this helps you or someone else figure the problem out down the line. Thank you kindly for your time and hard work.