this package will somehow glitch the map (basically delete everything except the node area you are in) and keep you from respawning until you disable it... I don't know why this happens or how to keep it from happening.
the glitch is also a problem if you have it active when loading the world for the first time... it can't load the map until you disable this package...
Oh my ... I didn't know that can be a thing, I didn't have that glitch before.
Hmm ... I'm working in Luanti 5.11.0, maybe I need to update it (maybe something happening in new Luanti version), okay, thank you for telling me, I will investigate this.
Oktay Acikalin Is it known that when a player falls out of the world bounds, he cannot be revived? The player respawned below the world bounds and now the revive to spawn and refill hps do not work. Any ideas?
Oktay Acikalin Is it known that when a player falls out of the world bounds, he cannot be revived? The player respawned below the world bounds and now the revive to spawn and refill hps do not work. Any ideas?
Ok found it. The mod m7a/register/inv_node.lua:97 returns true, which blocks the whole revive process. Creating ticket.
Blockhead256: unconditonally returning true at the end of a function, blocking all other handlers. woops!
this package will somehow glitch the map (basically delete everything except the node area you are in) and keep you from respawning until you disable it... I don't know why this happens or how to keep it from happening.
the glitch is also a problem if you have it active when loading the world for the first time... it can't load the map until you disable this package...
Oh my ... I didn't know that can be a thing, I didn't have that glitch before.
Hmm ... I'm working in Luanti 5.11.0, maybe I need to update it (maybe something happening in new Luanti version), okay, thank you for telling me, I will investigate this.
Oh, I though this bug had already been reported by another, turns out not (not yet?)
Via reddit: https://old.reddit.com/r/Minetest/comments/1rjxjk2/player_doesnt_revive_mineclonia_help_needed/
And this was posted to the Luanti Matrix:
Oh yes, here it is on GitLab too https://gitlab.com/Mish7913/m7a/-/issues/1
You need to move the
return trueinside of yourifblock so it doesn't block other callbacks https://github.com/luanti-org/luanti/blob/5.15.1/doc/lua_api.md?plain=1#L6312