This game is a pretty fun experience, ive booted up a server and brought too of my friends on it as we wandered around looking for the exits to the next stages, the atmosphere is well designed and using global textures really helped prevent walls from looking too repetitive, but what really impresses me is how this stands as a tech demo of what can actually be done in Minetest/Luanti mapgen wise, the backrooms is in essence a giant dungeon without monsters with well designed atmosphere while larger levels often have what feels to be deliberately placed setpieces despite it all being handled with lua and presumably a few schematic prefabs, overall its a fun experience and really sells luanti/minetest as an engine.
This game is a pretty fun experience, ive booted up a server and brought too of my friends on it as we wandered around looking for the exits to the next stages, the atmosphere is well designed and using global textures really helped prevent walls from looking too repetitive, but what really impresses me is how this stands as a tech demo of what can actually be done in Minetest/Luanti mapgen wise, the backrooms is in essence a giant dungeon without monsters with well designed atmosphere while larger levels often have what feels to be deliberately placed setpieces despite it all being handled with lua and presumably a few schematic prefabs, overall its a fun experience and really sells luanti/minetest as an engine.