I really like this idea - makes it more like harvest moon!
I get this error while loading:
ModError: Runtime error from mod 'mcl_levelgen' in callback on_mods_loaded(): "Unknown node: seasons:double_grass_spring_top"
stack traceback:
[C]: in function '__index'
...ams\luanti-5.15.2-win64\bin..\builtin\common\item_s.lua:201: in function 'get_content_id'
...\games\mineclonia\mods\MAPGEN\mcl_levelgen/nodeprops.lua:340: in function <...\games\mineclonia\mods\MAPGEN\mcl_levelgen/nodeprops.lua:255>
...s\luanti-5.15.2-win64\bin..\builtin\common\register.lua:27: in function <...s\luanti-5.15.2-win64\bin..\builtin\common\register.lua:13>
Check debug.txt for details.
I really like this idea - makes it more like harvest moon!
I get this error while loading: ModError: Runtime error from mod 'mcl_levelgen' in callback on_mods_loaded(): "Unknown node: seasons:double_grass_spring_top" stack traceback: [C]: in function '__index' ...ams\luanti-5.15.2-win64\bin..\builtin\common\item_s.lua:201: in function 'get_content_id' ...\games\mineclonia\mods\MAPGEN\mcl_levelgen/nodeprops.lua:340: in function <...\games\mineclonia\mods\MAPGEN\mcl_levelgen/nodeprops.lua:255> ...s\luanti-5.15.2-win64\bin..\builtin\common\register.lua:27: in function <...s\luanti-5.15.2-win64\bin..\builtin\common\register.lua:13> Check debug.txt for details.
Oh - is it because I'm using Mineclonia? It looks like it's supposed to work...