GAME DESCRIPTION:
Alter is a game where you start in a lab where experiments have been performed and you are in a quantumly entangled state. You must solve puzzles, increasing in complexity until you beat the game.
RATINGS:
Visual Appeal: 10/20
Sound/Audio Design: 10/20
Completeness: 28/30
License: 30/30
Originality: 50/50
Gameplay: 50/50
Performance: 50/50
User Friendly/Intuitive: 80/100
Codebase: 140/150
FINAL SCORE: 398/450
FINAL THOUGHTS:
This is a game that from my perspective, takes inspiration from Portal but does a fine job of making it its' own game. I hope to see updates for this in the future!
NOTE: Recommended/not recommended is based on if the score is an 84% or higher.
Visual Appeal scored low because: Overall, the simplistic feel is nice but it lacks some depth. However, this is a stylistic choice hence why this field isn't weighted greatly.
Sound/Audio Design scored low because: Sound effects are cited and used properly, but the lack of ambiance somewhat takes me out of the game.
Completeness scored high because: Game is mostly complete, has enough levels for an enjoyable experience while not too little to make it feel like a short demo. Please add more eventually!
License scored high because: All non-made assets are properly sourced and attributed, even if the assets were CC0. Code is licensed as well.
Originality scored high because: It honestly makes me think of Portal, while being clever enough to be an aside from the Portal series and be an absolutely blast to play. Great concept.
Gameplay scored high because: The puzzles are clever, they make you think. The level design is great and the GLaDOS-like robot with enough sass to be amusing really adds depth to the game. For a game made within time constraints, it is absolutely amazing.
Performance scored high because: No stutters, no lag, nothing that would make me believe that the game would run slowly. You could have really botched this and I am thankful you didn't.
User Friendly/Intuitive scored high because: If you are unfamiliar with dimensionally different games, this game would be rather confusing at first. However, the similar approach that was made with Portal where you are thrown in and forced to fend for yourself is nice.
Codebase scored high because: Looks pretty clean, some repetition but nothing that would really warrant a point dock.
Thanks for the review. I agree that sounds/textures are a weakness of this game, and definitely something I need to get better at or get some help, since I have little experience in both those fields. I am planning to add more levels once the story is a little more developed in my head. Stay tuned!
GAME DESCRIPTION: Alter is a game where you start in a lab where experiments have been performed and you are in a quantumly entangled state. You must solve puzzles, increasing in complexity until you beat the game.
RATINGS:
Visual Appeal: 10/20
Sound/Audio Design: 10/20
Completeness: 28/30
License: 30/30
Originality: 50/50
Gameplay: 50/50
Performance: 50/50
User Friendly/Intuitive: 80/100
Codebase: 140/150
FINAL SCORE: 398/450
FINAL THOUGHTS: This is a game that from my perspective, takes inspiration from Portal but does a fine job of making it its' own game. I hope to see updates for this in the future!
NOTE: Recommended/not recommended is based on if the score is an 84% or higher.
EVALUATION:
Visual Appeal scored low because: Overall, the simplistic feel is nice but it lacks some depth. However, this is a stylistic choice hence why this field isn't weighted greatly.
Sound/Audio Design scored low because: Sound effects are cited and used properly, but the lack of ambiance somewhat takes me out of the game.
Completeness scored high because: Game is mostly complete, has enough levels for an enjoyable experience while not too little to make it feel like a short demo. Please add more eventually!
License scored high because: All non-made assets are properly sourced and attributed, even if the assets were CC0. Code is licensed as well.
Originality scored high because: It honestly makes me think of Portal, while being clever enough to be an aside from the Portal series and be an absolutely blast to play. Great concept.
Gameplay scored high because: The puzzles are clever, they make you think. The level design is great and the GLaDOS-like robot with enough sass to be amusing really adds depth to the game. For a game made within time constraints, it is absolutely amazing.
Performance scored high because: No stutters, no lag, nothing that would make me believe that the game would run slowly. You could have really botched this and I am thankful you didn't.
User Friendly/Intuitive scored high because: If you are unfamiliar with dimensionally different games, this game would be rather confusing at first. However, the similar approach that was made with Portal where you are thrown in and forced to fend for yourself is nice.
Codebase scored high because: Looks pretty clean, some repetition but nothing that would really warrant a point dock.
Thanks for the review. I agree that sounds/textures are a weakness of this game, and definitely something I need to get better at or get some help, since I have little experience in both those fields. I am planning to add more levels once the story is a little more developed in my head. Stay tuned!