GAME DESCRIPTION:
A competetive game whose objective is for players to destroy the most blocks without dying.
RATINGS:
Visual Appeal: 20/20
Sound/Audio Design: 20/20
Completeness: 30/30
License: 30/30
Originality: 20/50
Gameplay: 40/50
Performance: 40/50
User Friendly/Intuitive: 80/100
Codebase: 100/150
FINAL SCORE: 380/450
FINAL THOUGHTS:
It's a great LAN game that really shows that Minetest is capable of handling other fun games, other than simple block placing games. Music is a nice touch.
NOTE: Recommended/not recommended is based on if the score is an 84% or higher.
GAME DESCRIPTION: A competetive game whose objective is for players to destroy the most blocks without dying.
RATINGS:
Visual Appeal: 20/20
Sound/Audio Design: 20/20
Completeness: 30/30
License: 30/30
Originality: 20/50
Gameplay: 40/50
Performance: 40/50
User Friendly/Intuitive: 80/100
Codebase: 100/150
FINAL SCORE: 380/450
FINAL THOUGHTS: It's a great LAN game that really shows that Minetest is capable of handling other fun games, other than simple block placing games. Music is a nice touch.
NOTE: Recommended/not recommended is based on if the score is an 84% or higher.
EVALUATION:
Visual Appeal scored high because: It's just fun to look at.
Sound/Audio Design scored high because: Enticing soundtrack (although can get a little tedious after a while), sound effects are good as well.
Completeness scored high because: It does what it claims and features seem full enough.
License scored high because: Good, solid, permissible license.
Originality scored low because: This game concept has been done many times before.
Gameplay scored high because: It's actually pretty fun to play with others. It was an enjoyable experience.
Performance scored high because: Slight jitters in bomb throwing and spawning, otherwise good.
User Friendly/Intuitive scored high because: Instructions are simple to understand, did not notice scrollbar at first.
Codebase scored high because: Copy/paste in bb files, empty readme?
Please explain: "Copy/paste in bb files"
Also, The goal is simply to be the last player standing. Destroying blocks just may help you do that :)