The game works, the atmosphere works (even if it could have more decoration).
The mobs are really easy to kill with the sword I one-shot them, the combat mechanics is really barren (maybe try more resistant mobs, or adding more of them faster, or weaker weapons... something to make the game more chalenging). The 3-4 maps are always the same, it could be nice to have more variation.
Also your lore description "You are in ancient Egypt and you rebelled against the local hierarchy, now everyone wants to kill you " should be in game (like Exile) because players might not read the description.
The game works, the atmosphere works (even if it could have more decoration). The mobs are really easy to kill with the sword I one-shot them, the combat mechanics is really barren (maybe try more resistant mobs, or adding more of them faster, or weaker weapons... something to make the game more chalenging). The 3-4 maps are always the same, it could be nice to have more variation. Also your lore description "You are in ancient Egypt and you rebelled against the local hierarchy, now everyone wants to kill you " should be in game (like Exile) because players might not read the description.
Thanks for the review. I have problems that make i change my original idea and make me waste time. The mobs and player use bows and arrows in begin.