I only desire that the enchanting table be able to put multiple enchantments on each tool, including effects like reduced fall damage, repairing when not in use, weapons that lower armor's deflection chance, renaming tools and armor, or binding a tool to an account so its not dropped on death, where the enchanting number is based off of and utilizing the number of bookshelves around it, from 0 to 32/48/64 in steps of 8 bookshelves for 4 levels in the case of 32, or every 4 bookshleves for 8 levels, etc. It doesn't feel right that any player can simply enchant their tool to max level with a lone enchanting table, and additional functionality to this heavily used feature would balance it out and allow smoother and more complete progression.
I'm sorry but I'm not taking any feature suggestions for this mod. I want to preserve the original xdecor mod as much as possible and keep it stable. If I would start feature work, too, I not only risk losing compability but it's also adding more work. X-Decor-libre is not my top priority anyway.
I think the simple enchantment system is "good enough" for now and I don't want to put much extra work into it, unless there are bugs.
Also, remember, the way X-Decor (the original one) was always designed about simplicity anyway. The mechanics it adds are all super simple so it's unlikely that kilbith would have made it more complex anyway.
I only desire that the enchanting table be able to put multiple enchantments on each tool, including effects like reduced fall damage, repairing when not in use, weapons that lower armor's deflection chance, renaming tools and armor, or binding a tool to an account so its not dropped on death, where the enchanting number is based off of and utilizing the number of bookshelves around it, from 0 to 32/48/64 in steps of 8 bookshelves for 4 levels in the case of 32, or every 4 bookshleves for 8 levels, etc. It doesn't feel right that any player can simply enchant their tool to max level with a lone enchanting table, and additional functionality to this heavily used feature would balance it out and allow smoother and more complete progression.
I'm sorry but I'm not taking any feature suggestions for this mod. I want to preserve the original xdecor mod as much as possible and keep it stable. If I would start feature work, too, I not only risk losing compability but it's also adding more work. X-Decor-libre is not my top priority anyway.
I think the simple enchantment system is "good enough" for now and I don't want to put much extra work into it, unless there are bugs.
Also, remember, the way X-Decor (the original one) was always designed about simplicity anyway. The mechanics it adds are all super simple so it's unlikely that kilbith would have made it more complex anyway.