this modpack is basically just a bunch of mods that were forked to make work on hades revisted game rather than contributing to upstream. However to its benifit is uses different names than its upstream counterparts so that dependency resolution does not have to resort to api checking or item checking. as of writing one of these mods (basic_materials) has added support for hades revisted directly which may be interesting which gets used down the line
I see, the support for Hades has been newly added to basic materials. Thanks for notice.
I did not try to make hades_extramaterials like part of basic_materials, because there is mod hades_materials in Hades game, which include parts of basic_materials. So, hades_extramaterials add only items which is not included in Hades game.
And it looks like basic_materials have still colisions with hades_materials after compatibility update (plastic and silicon).
this modpack is basically just a bunch of mods that were forked to make work on hades revisted game rather than contributing to upstream. However to its benifit is uses different names than its upstream counterparts so that dependency resolution does not have to resort to api checking or item checking. as of writing one of these mods (basic_materials) has added support for hades revisted directly which may be interesting which gets used down the line
I see, the support for Hades has been newly added to basic materials. Thanks for notice.
I did not try to make hades_extramaterials like part of basic_materials, because there is mod hades_materials in Hades game, which include parts of basic_materials. So, hades_extramaterials add only items which is not included in Hades game.
And it looks like basic_materials have still colisions with hades_materials after compatibility update (plastic and silicon).
https://github.com/mt-mods/basic_materials/pull/11
With release 2022-04-11, removed dependence of hades_extramaterials and replaced with basic_materials.