AsyncErr: Lua: Runtime error from mod 'df_caverns' in callback environment_OnGenerated(): ...n64\bin..\mods\dfcaverns\df_caverns/surface_tunnels.lua:52: attempt to index local 'humiditymap' (a nil value)
stack traceback:
...n64\bin..\mods\dfcaverns\df_caverns/surface_tunnels.lua:52: in function <...n64\bin..\mods\dfcaverns\df_caverns/surface_tunnels.lua:9>
...t-5.6.0-837cea6b4-win64\bin..\builtin\game\register.lua:425: in function <...t-5.6.0-837cea6b4-win64\bin..\builtin\game\register.lua:409>
Please file an issue on my github repository wth details on how to reproduce this, I'll see what I can do. Can't guarantee anything about making this compatible with other mods, though - it's a free codebase and other modders could be doing things I just can't handle. :)
AsyncErr: Lua: Runtime error from mod 'df_caverns' in callback environment_OnGenerated(): ...n64\bin..\mods\dfcaverns\df_caverns/surface_tunnels.lua:52: attempt to index local 'humiditymap' (a nil value) stack traceback: ...n64\bin..\mods\dfcaverns\df_caverns/surface_tunnels.lua:52: in function <...n64\bin..\mods\dfcaverns\df_caverns/surface_tunnels.lua:9> ...t-5.6.0-837cea6b4-win64\bin..\builtin\game\register.lua:425: in function <...t-5.6.0-837cea6b4-win64\bin..\builtin\game\register.lua:409>
I get the same error!
it seems to be a conflict with the rivers mod and valleys mod
Please file an issue on my github repository wth details on how to reproduce this, I'll see what I can do. Can't guarantee anything about making this compatible with other mods, though - it's a free codebase and other modders could be doing things I just can't handle. :)