All the levels really do is introduce different parts of the game. I feel it never really gets to the actual content. None of the levels are difficult in the slightest. The features implemented in the game are cool and promising, but currently there are some issues with them, for example, locks and the end goal can be activated from mid-air from a surprisingly large distance, which creates tons of skips. Also, having to manually restart the level is not very user friendly.
Overall, there's a lot of potential with all the parkour blocks already in the game. All this game needs to be really good are cool levels that utilize these but it never gets to that.
All the levels really do is introduce different parts of the game. I feel it never really gets to the actual content. None of the levels are difficult in the slightest. The features implemented in the game are cool and promising, but currently there are some issues with them, for example, locks and the end goal can be activated from mid-air from a surprisingly large distance, which creates tons of skips. Also, having to manually restart the level is not very user friendly.
Overall, there's a lot of potential with all the parkour blocks already in the game. All this game needs to be really good are cool levels that utilize these but it never gets to that.