mineclone 5 is basically a fork of mineclone 2 that pretty much has the same things except it is not bound by using minecraft versions as release targets and has more features sometimes (also contentdb says it is compatible ) (i think structure placement is an engine feature for things like trees SNIP ) there also is the mod handle schematics althought i would like it to use the engine (as dependencies add disk-space which my server only has 16 gigabites of ) https://content.minetest.net/packages/Sokomine/handle_schematics/
i always assumed the eperimental features to be quite reliably (mostly because this is the only time it ever failed me )
anyway thank you for the explanation
Also, the automatic game support detector in ContentDB works by looking at dependencies, so Mcl2 and Mcl5 should try to use unique names for APIs only one or the other supports
well i just googled minetest modding book and just opened the first link is saw so ok (thx for providing the correct links )
also i did not know about the 10 year old conflict / drama of minetest.net / .org
pls add compatibility for minetest game
mineclone 5 is basically a fork of mineclone 2 that pretty much has the same things except it is not bound by using minecraft versions as release targets and has more features sometimes (also contentdb says it is compatible ) (i think structure placement is an engine feature for things like trees SNIP ) there also is the mod handle schematics althought i would like it to use the engine (as dependencies add disk-space which my server only has 16 gigabites of ) https://content.minetest.net/packages/Sokomine/handle_schematics/
Moderator edit: removed malicious link
i always assumed the eperimental features to be quite reliably (mostly because this is the only time it ever failed me ) anyway thank you for the explanation
@PrairieWind: you can set games for compatible games in mod.conf. See this page: https://content.minetest.net/packages/PrairieWind/mcl_extra_structures/support/ also see the docs: https://content.minetest.net/help/game_support/
TL;DR: you need to add the following to your mod.conf:
Once you do this, you can turn off automatic detection so that CDB only ever says you support Mineclone2
Also, the automatic game support detector in ContentDB works by looking at dependencies, so Mcl2 and Mcl5 should try to use unique names for APIs only one or the other supports
@c56: minetest .org is a malicious website, the official modding book is at https://rubenwardy.com/minetest_modding_book/en/index.html and the lua_api.html has been replaced by https://minetest.gitlab.io/minetest/
well i just googled minetest modding book and just opened the first link is saw so ok (thx for providing the correct links )
also i did not know about the 10 year old conflict / drama of minetest.net / .org