After years of playing various combinations of MTG+Ethereal+mods (on servers and some of my singleplayer worlds) I can give this mod 7/10. In my opinion it's the best (maintained and supported by some other mods) biome mod currently avaivable, but not without it's own issues.
What I like:
Big amount of biomes (but not too big, that's just the amount you'd want to discover)
Big amount of items and tools too
Mostly looks in-place when comparing ethereal biomes to default ones (if playing without some mods, see What I don't like)
Not "Lets-Do-Minecraft-Out-Of-Minetest" genre (biomes are mostly exclusive for MT)
Doesn't only add new nodes but also makes use of previously unused ones (for example, default:dirt_with_dry_grass)
What I don't like:
32x and bigger sizes textures used (seriously, why 32x crystals are growing on 16x crystal moss?)
Works terrible with Farming Redo (combos of MTG+Ethereal+mods are mostly MTG+Ethereal+Farming Redo+mods. The thing is that Farming Redo only works on default biomes and to find plants you need to search for those, comparing bamboo biome to some default forest biome makes forest look like oasis with tomatoes, carrots, onions and litterally everything. This is weird because Farming Redo and Ethereal NG has the same maintainer, TenPlus1)
Touches other mods without a reason by default (for example, default. Ethereal makes leaves from default look plantlike, and it looks terrible when you have some tree mods installed like Moretrees which Ethereal doesn't know about; and so on...)
Thanks for the review rudzik8, I'll have a look at farming redo crops appearing in ethereal biomes to see what I can do to make it better, and as for plantlike leaves, there's a setting 'ethereal.leaftype' you can set to 1 for normal 3d leaves :)
After years of playing various combinations of MTG+Ethereal+mods (on servers and some of my singleplayer worlds) I can give this mod 7/10. In my opinion it's the best (maintained and supported by some other mods) biome mod currently avaivable, but not without it's own issues.
What I like:
default:dirt_with_dry_grass
)What I don't like:
Thanks for the review rudzik8, I'll have a look at farming redo crops appearing in ethereal biomes to see what I can do to make it better, and as for plantlike leaves, there's a setting 'ethereal.leaftype' you can set to 1 for normal 3d leaves :)
Thanks for hint about leaf setting, didn't know about that actually.