I played until around ~170 Electrons, but the ability lag, which was slowly getting worse as the game went on, has reached an unplayable point (10+ second delay from holding/pressing the correct key(s)).
I hope you can fix this, because I'd really like to play this to the end. Here's my world file, if that helps
Collecting the electrons can get a bit repetetive, but I think that's mostly due to how I play.
I played full game and no lag. But at last level your lag will be surely extreme high if already in this levels it's high. Spoiler: If the glitch isn't caused by computer then by eyes.
So the correct way to powerslide is to FIRST hold Aux1 pressed, and while it is pressed, press Up. If you press both at the same time briefly, it might not register. This is not made clear enough in the game yet. Sadly, Minetest is not that great with reading player input, but I try to improve that in an update.
So the correct way to powerslide is to FIRST hold Aux1 pressed, and while it is pressed, press Up. If you press both at the same time briefly, it might not register. This is not made clear enough in the game yet. Sadly, Minetest is not that great with reading player input, but I try to improve that in an update.
I joined the game with this in mind and did that with both long and relatively brief inputs.
It still breaks ~40 seconds after joining the game and messing around in the hub, but it either works or doesn't work now, there's no slow increase in lag.
Jump pads and their input may be a key part of the issue, since they happen later in the game at around the time I started having serious issues.
Please check out version 1.1.0, which fixes most, if not all, powerslide issues and to make things more usable, an ability status indicator is shown so you always know when you can powerslide.
Background information: I figured that even if you followed my instructions from the comment above, it was indeed still buggy. Powerslide was sometimes broken on slopes (both if you wanted to powerslide upwards, or away from the slope). And there were also some random brief moments in time in which powersliding just randomly "deactivates"; that one was a "fun" bug to fix. XD Also, I am pretty sure these problems had nothing to do with lag or how long your game was active or with the launchpads.
I played until around ~170 Electrons, but the ability lag, which was slowly getting worse as the game went on, has reached an unplayable point (10+ second delay from holding/pressing the correct key(s)). I hope you can fix this, because I'd really like to play this to the end. Here's my world file, if that helps
Collecting the electrons can get a bit repetetive, but I think that's mostly due to how I play.
Review:
I can confirm that at about 200 electrons, I am now getting about 1.5-2 second lag when pressing the super key.
EDIT: solved by pressing E, waiting a half-second, and then pressing W. This seems to solve my issue, there is now no lag.
I'm currently close to 300 electrons, no lag for me. I have closed the game a few times though.
Closing and restarting doesn't fix it. it seems to work fine when I'm climbing up a slope though
I played full game and no lag. But at last level your lag will be surely extreme high if already in this levels it's high. Spoiler: If the glitch isn't caused by computer then by eyes.
The game's finale is incredible, don't miss that if possible.
So the correct way to powerslide is to FIRST hold Aux1 pressed, and while it is pressed, press Up. If you press both at the same time briefly, it might not register. This is not made clear enough in the game yet. Sadly, Minetest is not that great with reading player input, but I try to improve that in an update.
I joined the game with this in mind and did that with both long and relatively brief inputs. It still breaks ~40 seconds after joining the game and messing around in the hub, but it either works or doesn't work now, there's no slow increase in lag.
Jump pads and their input may be a key part of the issue, since they happen later in the game at around the time I started having serious issues.
Movement always works on slabs
Please check out version 1.1.0, which fixes most, if not all, powerslide issues and to make things more usable, an ability status indicator is shown so you always know when you can powerslide.
Background information: I figured that even if you followed my instructions from the comment above, it was indeed still buggy. Powerslide was sometimes broken on slopes (both if you wanted to powerslide upwards, or away from the slope). And there were also some random brief moments in time in which powersliding just randomly "deactivates"; that one was a "fun" bug to fix. XD Also, I am pretty sure these problems had nothing to do with lag or how long your game was active or with the launchpads.