Reading through CDB I've discovered that there are hordes of aliens to fight but honestly I'm stuck at the initial "collect 5 X nodes" quest. I've explored the world quite a bit, finding just 3 of those nodes, and it turned quite repetitive jump after jump. Also, I think that instructions at the beginning could have been shorter.
The pet following you is cute, the music is spot on. But I can't seem to experience any gameplay
I'm stuck at the initial "collect 5 X nodes" quest. I've explored the world quite a bit, founding just 3 of those nodes, and it turned quite repetitive jump after jump.
One of the dialogs say to watch for falling stars (or meteors, as written in the text). You should have seen one fall next to you at the start of the game too.
I guess you're assuming that meteors were falling before you crashed. I could switch things around so that it's called and referred to as debris from the massive space battle taking place above the planet
At night the aliens will invade, but I guess I need to indicate this somehow so that players immediately start building defenses and keeping an eye on the sky instead of wandering around.
What is your time_speed setting set to? The lowest it should be is 72 (the default), and if you want faster gameplay at the expense of increased difficulty I'd recommend 100-140
Also, I think that instructions at the beginning could have been shorter.
Note that there's only one message at the beginning, but if you try to do a ton of stuff at once it will queue a bunch of relevant help messages.
I'll add an option allowing you to skip by punching the robot, since you can go back and look at chat. I could also just remove the message queueing feature, let me know if you think that would be better. Both would have the chat messages for you to fall back upon.
Reading through CDB I've discovered that there are hordes of aliens to fight but honestly I'm stuck at the initial "collect 5 X nodes" quest. I've explored the world quite a bit, finding just 3 of those nodes, and it turned quite repetitive jump after jump. Also, I think that instructions at the beginning could have been shorter.
The pet following you is cute, the music is spot on. But I can't seem to experience any gameplay
One of the dialogs say to watch for falling stars (or meteors, as written in the text). You should have seen one fall next to you at the start of the game too. I guess you're assuming that meteors were falling before you crashed. I could switch things around so that it's called and referred to as debris from the massive space battle taking place above the planet
At night the aliens will invade, but I guess I need to indicate this somehow so that players immediately start building defenses and keeping an eye on the sky instead of wandering around.
What is your
time_speed
setting set to? The lowest it should be is 72 (the default), and if you want faster gameplay at the expense of increased difficulty I'd recommend 100-140Note that there's only one message at the beginning, but if you try to do a ton of stuff at once it will queue a bunch of relevant help messages.
I'll add an option allowing you to skip by punching the robot, since you can go back and look at chat. I could also just remove the message queueing feature, let me know if you think that would be better. Both would have the chat messages for you to fall back upon.
Yep, missed the falling meteors, so I've found myself without no clues.
I've never touched my
time_speed
setting, I guess I haven't played enough until the night