No recommendation. The core gameplay just doesn't work out, as the only thing that you can reliably attack are windows, and even then your ammo is limited and there is no way to refill. And everything else about this game is not good either.
Gameplay
It's very simple. You run around a town and firebomb everything on sight. And that's basically it. There is a destruct-o-meter but pretty much the only thing that raises is are glass windows. A few other things can be destroyed as well, but they are too rare in the world to be relevant. My record was to get the destruct-o-meter to 100, then I ran out of ammo. The town itself looks very incomplete, there are a lot of empty areas. There are cops that try to kill you on sight, so you have to be on the run.There are 3 weapons: Fire bomb, pipe bomb and your fist. The fire bomb makes a lot of fire, but it doesn't seem to be very useful with destroying things. The pipe bomb is your main weapon, but it seems to be only useful to destroy windows and the occasional furniture. Most things appear to be immune to damage.
Once your run out of ammo, you only have your fist left and the game is basically over. There are no ammo pickups or anything like that, which is a huge bummer. When you die, you just respawn with your entire inventory and score. The game doesn't even restart properly when you die.
The game isn't fun at all, the core gameplay mechanic just doesn't work out, especially since you apparently can't actually attack a lot of things to increase the destruct-o-meter and you have to deal with a SINGLE ammo supply for the entire game, and the game doesn't even restart properly.
The map looks very incomplete. The buildings have the beginnings of an interior design, but most rooms are empty. The outside design is very incomplete. It's a few buildings, with a few simple decorations like a traffic lights and a gate, but that's mostly it. There are huge empty areas. There aren't any cars, nor is there a lot of stuff that burns. But there are many people, some peaceful, some hostile. It's pretty chaotic.
Your spawn point is really bad. You spawn in one of the houses, and you have to run down the stairs, but you're too fast for the stairs and will take fall damage.
Stability / performance
The game is unstable, although playable if you know the bugs. The game crashes when rightclicking elevators or mailboxes. I also fell out of the map twice somehow. I had no performance problems. The bombs are also not very reliable, they sometimes randomly go through solid blocks without hitting them.
Graphics
The graphics are a mix of Minetest Game, X-Decor and some (apparently) simple hand drawings. It doesn't look great. Fire creates HUGE smoke clouds, so I give a plus for that gimmick. :D
Sounds / music
The music is minimal and cheesy, and I don't like it. It doesn't fit the game's mood of "death and destruction". The sound effects feel a bit minimalist either, pretty boring.
Story
Frankly, the story feels kind of forced into the game. In the game it isn't even clear who your enemies are. Okay, there are the cops. But the game told me I was drafted but where are the soldiers?
I want to stress that I take ZERO offense by the game's theme of death, destruction and brutality. I was purely commenting on quality. I personally think it's OK if Minetest games sometimes go the "dark" or "brutal" way as well, but that doesn't excuse low quality. There are many brutal games out there, and they always were a core part of gaming, so it was only a question of time that they will come to Minetest eventually. Which isn't a bad thing, actually. :-)
I think it is actually a bit brave you posted this here, you might be the first one ever to actually post a very openly brutal game. That alone deserves a bit of respect (even if the quality is bad). It's stuff like this why I like the game jam, you never know what to expect!
Overall rating
No recommendation. The core gameplay just doesn't work out, as the only thing that you can reliably attack are windows, and even then your ammo is limited and there is no way to refill. And everything else about this game is not good either.
Gameplay
It's very simple. You run around a town and firebomb everything on sight. And that's basically it. There is a destruct-o-meter but pretty much the only thing that raises is are glass windows. A few other things can be destroyed as well, but they are too rare in the world to be relevant. My record was to get the destruct-o-meter to 100, then I ran out of ammo. The town itself looks very incomplete, there are a lot of empty areas. There are cops that try to kill you on sight, so you have to be on the run.There are 3 weapons: Fire bomb, pipe bomb and your fist. The fire bomb makes a lot of fire, but it doesn't seem to be very useful with destroying things. The pipe bomb is your main weapon, but it seems to be only useful to destroy windows and the occasional furniture. Most things appear to be immune to damage.
Once your run out of ammo, you only have your fist left and the game is basically over. There are no ammo pickups or anything like that, which is a huge bummer. When you die, you just respawn with your entire inventory and score. The game doesn't even restart properly when you die.
The game isn't fun at all, the core gameplay mechanic just doesn't work out, especially since you apparently can't actually attack a lot of things to increase the destruct-o-meter and you have to deal with a SINGLE ammo supply for the entire game, and the game doesn't even restart properly.
(text continues in comments)
Map design
The map looks very incomplete. The buildings have the beginnings of an interior design, but most rooms are empty. The outside design is very incomplete. It's a few buildings, with a few simple decorations like a traffic lights and a gate, but that's mostly it. There are huge empty areas. There aren't any cars, nor is there a lot of stuff that burns. But there are many people, some peaceful, some hostile. It's pretty chaotic.
Your spawn point is really bad. You spawn in one of the houses, and you have to run down the stairs, but you're too fast for the stairs and will take fall damage.
Stability / performance
The game is unstable, although playable if you know the bugs. The game crashes when rightclicking elevators or mailboxes. I also fell out of the map twice somehow. I had no performance problems. The bombs are also not very reliable, they sometimes randomly go through solid blocks without hitting them.
Graphics
The graphics are a mix of Minetest Game, X-Decor and some (apparently) simple hand drawings. It doesn't look great. Fire creates HUGE smoke clouds, so I give a plus for that gimmick. :D
Sounds / music
The music is minimal and cheesy, and I don't like it. It doesn't fit the game's mood of "death and destruction". The sound effects feel a bit minimalist either, pretty boring.
Story
Frankly, the story feels kind of forced into the game. In the game it isn't even clear who your enemies are. Okay, there are the cops. But the game told me I was drafted but where are the soldiers?
A few final words (not part of the review)
I want to stress that I take ZERO offense by the game's theme of death, destruction and brutality. I was purely commenting on quality. I personally think it's OK if Minetest games sometimes go the "dark" or "brutal" way as well, but that doesn't excuse low quality. There are many brutal games out there, and they always were a core part of gaming, so it was only a question of time that they will come to Minetest eventually. Which isn't a bad thing, actually. :-)
I think it is actually a bit brave you posted this here, you might be the first one ever to actually post a very openly brutal game. That alone deserves a bit of respect (even if the quality is bad). It's stuff like this why I like the game jam, you never know what to expect!