No recommendation. This game just offers way too little in terms of gameplay to be interesting, and it's a grind.
Gameplay
Frankly, it's a boring grind. There are only 3 things to do: Fly to astroids, mine and craft stuff to advance the story. Later you get to search for blackboxes, and then the game ends. Meh. I appreciate the innovation of flying in a spaceship, but movement still feels a little bit laggy sometimes. You can safely crash into asteroids without taking damage.
The universe is made out of asteroids, but they are very repetitive. The map generation appears to be procedurally generated, but it looks the same everywhere. The astroids don't look "natural" to me either, they look more like blobs than asteroids.
Graphics
The graphics are a werid mishmash of high-res and low-res textures, it's not a good overall. The menus all use the boring default graphical style. :-( The health indicator also uses the default texture.
UX/UI
It's all pretty confusing. For some reason, you must combine a stick and a broken drill to even get started (???). Later, I was flying in slow-mo for a long time until I realized I must release the handbrake. XD. The game doesn't have any HUD indicators. Also, the various ship's crafting features are kinda confusing as well, and I had to try out various combinations. The crafting system is pretty weird, so you collect every asteroid to craft "gravel mix" and this in turn gives you ... fuel?!
Music / sound
I really like the music, it gives the game a good "space explorer" vibe. Quite a contrast to the graphics. But there are no sounds.
Story
The story isn't really noteworthy. It a generic "lost in space" story that we all heard hundreds of times. Other game jam entries had more memorable stories.
Stability / performance.
The game is mostly stable, but I found a funny bug: You can drop items and they … fall down in space?! I had no performance issues.
Overall rating
No recommendation. This game just offers way too little in terms of gameplay to be interesting, and it's a grind.
Gameplay
Frankly, it's a boring grind. There are only 3 things to do: Fly to astroids, mine and craft stuff to advance the story. Later you get to search for blackboxes, and then the game ends. Meh. I appreciate the innovation of flying in a spaceship, but movement still feels a little bit laggy sometimes. You can safely crash into asteroids without taking damage.
The universe is made out of asteroids, but they are very repetitive. The map generation appears to be procedurally generated, but it looks the same everywhere. The astroids don't look "natural" to me either, they look more like blobs than asteroids.
Graphics
The graphics are a werid mishmash of high-res and low-res textures, it's not a good overall. The menus all use the boring default graphical style. :-( The health indicator also uses the default texture.
UX/UI
It's all pretty confusing. For some reason, you must combine a stick and a broken drill to even get started (???). Later, I was flying in slow-mo for a long time until I realized I must release the handbrake. XD. The game doesn't have any HUD indicators. Also, the various ship's crafting features are kinda confusing as well, and I had to try out various combinations. The crafting system is pretty weird, so you collect every asteroid to craft "gravel mix" and this in turn gives you ... fuel?!
Music / sound
I really like the music, it gives the game a good "space explorer" vibe. Quite a contrast to the graphics. But there are no sounds.
Story
The story isn't really noteworthy. It a generic "lost in space" story that we all heard hundreds of times. Other game jam entries had more memorable stories.
Stability / performance.
The game is mostly stable, but I found a funny bug: You can drop items and they … fall down in space?! I had no performance issues.