error lines
2022-11-29 15:42:23: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'dssssa_player' in callback environment_Step(): ....1-win64\bin..\games\dssssa\mods\dssssa_player\init.lua:364: attempt to index local 'inv' (a nil value)
2022-11-29 15:42:23: ERROR[Main]: stack traceback:
2022-11-29 15:42:23: ERROR[Main]: ....1-win64\bin..\games\dssssa\mods\dssssa_player\init.lua:364: in function <....1-win64\bin..\games\dssssa\mods\dssssa_player\init.lua:335>
2022-11-29 15:42:23: ERROR[Main]: ...nn\minetest-5.6.1-win64\bin..\builtin\game\register.lua:431: in function <...nn\minetest-5.6.1-win64\bin..\builtin\game\register.lua:417>
2022-11-29 15:42:23: ACTION[Main]: Server: Shutting down
Well I uderstood the error and analysed that you should add the waring in bold text that "Enable dssssa_player in trusted mods both in release and in the readme.
Well I uderstood the error and analysed that you should add the waring in bold text that "Enable dssssa_player in trusted mods both in release and in the readme.
Please show your thinking. I have no idea how you would come to that conclusion.
And well how about your mv_vehicles mod any new update on that one.
That's offtopic here.
(I currently don't have the time and interest that would be needed for real improvements, sry.)
After loading many times I got this error hence Ithought to enable this mod in the trusted mods setting. But it won't work. The error log lines came from the same mod I quoted hence I tried enabling it in trusted mods and then it finally worked.
Why don't you see the wiki for the game "Loria". In bold text it is written that the game won't work if a certain mod is not enabled in trusted mods.
I see.
Anyway, the mod is not using insecure environment. Your findings are (almost certainly) only coincidental, not causal. You could try disabling trust and then trying again.
error lines 2022-11-29 15:42:23: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'dssssa_player' in callback environment_Step(): ....1-win64\bin..\games\dssssa\mods\dssssa_player\init.lua:364: attempt to index local 'inv' (a nil value) 2022-11-29 15:42:23: ERROR[Main]: stack traceback: 2022-11-29 15:42:23: ERROR[Main]: ....1-win64\bin..\games\dssssa\mods\dssssa_player\init.lua:364: in function <....1-win64\bin..\games\dssssa\mods\dssssa_player\init.lua:335> 2022-11-29 15:42:23: ERROR[Main]: ...nn\minetest-5.6.1-win64\bin..\builtin\game\register.lua:431: in function <...nn\minetest-5.6.1-win64\bin..\builtin\game\register.lua:417> 2022-11-29 15:42:23: ACTION[Main]: Server: Shutting down
TBH, I haven't tried with 5.6.1. Please try the latest master (or newest cdb release).
Also, linking https://github.com/Desour/dssssm/issues/1 here.
Well I uderstood the error and analysed that you should add the waring in bold text that "Enable dssssa_player in trusted mods both in release and in the readme.
And well how about your mv_vehicles mod any new update on that one.
Please show your thinking. I have no idea how you would come to that conclusion.
That's offtopic here. (I currently don't have the time and interest that would be needed for real improvements, sry.)
After loading many times I got this error hence Ithought to enable this mod in the trusted mods setting. But it won't work. The error log lines came from the same mod I quoted hence I tried enabling it in trusted mods and then it finally worked. Why don't you see the wiki for the game "Loria". In bold text it is written that the game won't work if a certain mod is not enabled in trusted mods.
I see. Anyway, the mod is not using insecure environment. Your findings are (almost certainly) only coincidental, not causal. You could try disabling trust and then trying again.