When using "Edit Fill" and I need a row to fill, the tool gives me 2 rows so I have to delete 1 every time. In the previous version there wasn't this bug. Great mod tho ;)
Silver sandstone, I use it for buildings, I didn't try with others materials. I switched back to the previous version and the bug is no more.
When I create a floor (horizontal) and I want 1 block thickness, it gives me 2 blocks thickness. This bug doesn't come with vertical walls, only with horizontal.
OK the error is because on_place is checking if the node at pointed_thing.under is buildable_to. If it is, it puts a node there. I can fix this by just setting pointed_thing.above and pointed_thing.under to the same position. I will need to do more tested to make sure this doesn't break anything else.
In the mean time you could enable fast node fill. That will still work.
When using "Edit Fill" and I need a row to fill, the tool gives me 2 rows so I have to delete 1 every time. In the previous version there wasn't this bug. Great mod tho ;)
What item were you using to fill with?
A screenshot would also be helpful.
Silver sandstone, I use it for buildings, I didn't try with others materials. I switched back to the previous version and the bug is no more. When I create a floor (horizontal) and I want 1 block thickness, it gives me 2 blocks thickness. This bug doesn't come with vertical walls, only with horizontal.
OK the error is because on_place is checking if the node at pointed_thing.under is buildable_to. If it is, it puts a node there. I can fix this by just setting pointed_thing.above and pointed_thing.under to the same position. I will need to do more tested to make sure this doesn't break anything else.
In the mean time you could enable fast node fill. That will still work.
Thanks for reporting this. I have now fixed this on Github. A new release will be automatically created on CDB by tomorrow.