It's basic but consistent. If you add the "Wilhelmines..." mods, I think this game would be perfect. This game for me it's gonna be in the near future the definitive "Minetest based game" or however you wanna call it, I mean that it will be the perfect game with the right mods and compatibility between them, that aims to be the perfect gameplay conserving the Minetest flavour.
I love the " Wilhelmines " mods , I 've been following them since the beginning and I 've had them in several modpacks I made , the only reason I have not added any mods for caves , is that they are usually full of things , and some prefer different mods , some like " Dwarf Fortress style caverns " , other " Caverealms " , so I added the basic and simple , keeping the space for the mods of your preferences :)
Oh, I understand dude. Do you think you will add the other "Wilhelmines" mods (not the one of the caves) in the future? Like the ones of animals, dinosaurs, and biomes?
No, because survivetest is gradually gaining new animals, and I would like it to be chosen by you....
Dinosaurs would make the game too dangerous, and there are players who don't like hostile mobs.
About the biomes, I think the default biomes still need attention, I think some cool and interesting things are missing, can you suggest ideas for them... 😁👍
Oh, so you will be adding things to the biomes and animals yourself. Nice!!! I think it's a better idea than mine. It's been a while since I don't play Minetest in general, maybe a month, and maybe 4 months since I don't play Survivetest. The last time I tried it I did it just to test it, and I didn't want to add the mods that I like because I didn't know if they were going to be compatible with the GUI of the inventory you made for the game. I will try Survivetest again soon. Any ideas that will come to my mind when I'll play it again I will let you know.
Survivetest is based on the "Minetest game", so it's compatible with many mods, I'm always testing new mods, the community is creating a lot of new stuff, it's really good and I'm happy with it!
I hope you play again, and have a lot of fun, I appreciate your support, thank you very much 😊
hey bro, i could notice that the sheeps have new model. Are you using a new mobs mod? Or you replaced the textures of the mobs_redo. If you did so, could you make a "re-texture" mod of mobs_redo? I think it will be something that everyone will appreciate, cuz almost nobody likes the primitive textures of some mobs of mobs_redo. And by the way, great job with the latest updates
Yes, I've added new models and texture so that the "Animal mobs" become more similar to the other animals I've added, but I do intend to make the models available for anyone to use..And I'm really happy to hear that you like it 😊
It's basic but consistent. If you add the "Wilhelmines..." mods, I think this game would be perfect. This game for me it's gonna be in the near future the definitive "Minetest based game" or however you wanna call it, I mean that it will be the perfect game with the right mods and compatibility between them, that aims to be the perfect gameplay conserving the Minetest flavour.
I love the " Wilhelmines " mods , I 've been following them since the beginning and I 've had them in several modpacks I made , the only reason I have not added any mods for caves , is that they are usually full of things , and some prefer different mods , some like " Dwarf Fortress style caverns " , other " Caverealms " , so I added the basic and simple , keeping the space for the mods of your preferences :)
Oh, I understand dude. Do you think you will add the other "Wilhelmines" mods (not the one of the caves) in the future? Like the ones of animals, dinosaurs, and biomes?
No, because survivetest is gradually gaining new animals, and I would like it to be chosen by you....
Dinosaurs would make the game too dangerous, and there are players who don't like hostile mobs.
About the biomes, I think the default biomes still need attention, I think some cool and interesting things are missing, can you suggest ideas for them... 😁👍
Oh, so you will be adding things to the biomes and animals yourself. Nice!!! I think it's a better idea than mine. It's been a while since I don't play Minetest in general, maybe a month, and maybe 4 months since I don't play Survivetest. The last time I tried it I did it just to test it, and I didn't want to add the mods that I like because I didn't know if they were going to be compatible with the GUI of the inventory you made for the game. I will try Survivetest again soon. Any ideas that will come to my mind when I'll play it again I will let you know.
Survivetest is based on the "Minetest game", so it's compatible with many mods, I'm always testing new mods, the community is creating a lot of new stuff, it's really good and I'm happy with it! I hope you play again, and have a lot of fun, I appreciate your support, thank you very much 😊
hey bro, i could notice that the sheeps have new model. Are you using a new mobs mod? Or you replaced the textures of the mobs_redo. If you did so, could you make a "re-texture" mod of mobs_redo? I think it will be something that everyone will appreciate, cuz almost nobody likes the primitive textures of some mobs of mobs_redo. And by the way, great job with the latest updates
Yes, I've added new models and texture so that the "Animal mobs" become more similar to the other animals I've added, but I do intend to make the models available for anyone to use..And I'm really happy to hear that you like it 😊