This mod is occassionally crashing the game. When it does, I get this error message:
AsyncErr: Lua: Runtime error from mod 'xocean' in callback LuaABM::trigger(): Runtime error from mod 'xocean' in callback node_after_destruct(): "xocean:horn_skeleton" is not a registered node!
stack traceback:
[C]: in function 'set_node'
...netest 5.4.1 -win64\minetest\bin..\mods\xocean\init.lua:846: in function <...netest 5.4.1 -win64\minetest\bin..\mods\xocean\init.lua:845>
[C]: in function 'set_node'
...st 5.4.1 -win64\minetest\bin..\mods\more_coral\init.lua:46: in function <...st 5.4.1 -win64\minetest\bin..\mods\more_coral\init.lua:45>
stack traceback:
[C]: in function 'set_node'
...st 5.4.1 -win64\minetest\bin..\mods\more_coral\init.lua:46: in function <...st 5.4.1 -win64\minetest\bin..\mods\more_coral\init.lua:45>
Adds some ocean assets such as fish and coral. Sometimes the fish beach themselves; I don't know why.
Dolphins are included! Dolphins! Sadly they also beach themselves sometimes.
The beaching is fixed! Thanks for the nice review!
The mod is pretty nice and I have used this mod in many of my worlds
This mod is occassionally crashing the game. When it does, I get this error message:
AsyncErr: Lua: Runtime error from mod 'xocean' in callback LuaABM::trigger(): Runtime error from mod 'xocean' in callback node_after_destruct(): "xocean:horn_skeleton" is not a registered node! stack traceback: [C]: in function 'set_node' ...netest 5.4.1 -win64\minetest\bin..\mods\xocean\init.lua:846: in function <...netest 5.4.1 -win64\minetest\bin..\mods\xocean\init.lua:845> [C]: in function 'set_node' ...st 5.4.1 -win64\minetest\bin..\mods\more_coral\init.lua:46: in function <...st 5.4.1 -win64\minetest\bin..\mods\more_coral\init.lua:45> stack traceback: [C]: in function 'set_node' ...st 5.4.1 -win64\minetest\bin..\mods\more_coral\init.lua:46: in function <...st 5.4.1 -win64\minetest\bin..\mods\more_coral\init.lua:45>