I don't really like horror games, and haven't played many. Backrooms Test however... Is interesting. Despite there not being anything dangerous or any surprises whatsoever, it still manages to creep me out as I slowly wander and explore the backrooms, an empty car park, a hotel corridor, all empty and derelict...
Despite me knowing there aren't actually any entities in the game, I can't help but feel unease like there's something watching me from behind. It still makes me hesitate to look down a hallway or behind me out of fear I might get eye contact with something I would rather not meet.
The other levels are intriguing, they are procedually generated but don't feel cookie-cutter. There is enough variation in the generation for the levels to make me want to wander around for a while. It also makes good use of global textures to give walls and other nodes a little more... texture to them, I really like it.
I don't really like horror games, and haven't played many. Backrooms Test however... Is interesting. Despite there not being anything dangerous or any surprises whatsoever, it still manages to creep me out as I slowly wander and explore the backrooms, an empty car park, a hotel corridor, all empty and derelict...
Despite me knowing there aren't actually any entities in the game, I can't help but feel unease like there's something watching me from behind. It still makes me hesitate to look down a hallway or behind me out of fear I might get eye contact with something I would rather not meet.
The other levels are intriguing, they are procedually generated but don't feel cookie-cutter. There is enough variation in the generation for the levels to make me want to wander around for a while. It also makes good use of global textures to give walls and other nodes a little more... texture to them, I really like it.
I agree with you, but it isn't a horror game. As the developer said:
well it's an exploration type of game, it's not supposed to be a horror game