I love it, and once some of the bugs are fixed I may switch from MTG. It has quite the selection of mods. I'll do a more in-depth review once it is more stable.
Thanks for the 👍! The game is still very much WIP and I appreciate you taking that into consideration and I also appreciate the bug report. I took a quick look at the bug you reported and it turns out it's caused by the Badland biome from the Biomes modpack overriding the stick recipe; see https://github.com/AtlanteFr/Biomes/blob/main/badland/crafting.lua#L9-L14. I'll PR a fix to Asuna tomorrow and I'll also raise an issue upstream.
I'll consider it, but I'd like to see it integrated and working with Too Many Stones before I commit to anything. I ask that you get it working and tested on your end then open an issue on GitHub with the 'enhancement' tag to request it as an addition to Asuna. I can't make any hard promises though.
One thing I definitely would love to include are the new stones that you've been working on for Too Many Stones. Some more/improved granite nodes and the other additions currently labeled WIP would be fantabulous.
Do you like current node placement in mapgen? Or would you prefer to see it favor common stones in real life? I don't have the mapgen figured out yet. I still have a lot of textures to make as well.
This stick recipe bug has been fixed! Thanks again for the bug report.
If you'd like to further discuss Too Many Stones, a thread separate from this review may be more appropriate. Feel free to spin up a new discussion either here or at Too Many Stones if you'd like to continue the conversation.
I love it, and once some of the bugs are fixed I may switch from MTG. It has quite the selection of mods. I'll do a more in-depth review once it is more stable.
Thanks for the 👍! The game is still very much WIP and I appreciate you taking that into consideration and I also appreciate the bug report. I took a quick look at the bug you reported and it turns out it's caused by the Badland biome from the Biomes modpack overriding the stick recipe; see https://github.com/AtlanteFr/Biomes/blob/main/badland/crafting.lua#L9-L14. I'll PR a fix to Asuna tomorrow and I'll also raise an issue upstream.
Would you consider adding the geodes mod? I want to add geodes to Too Many Stones, but it requires the geodes mod to do so.
I'll consider it, but I'd like to see it integrated and working with Too Many Stones before I commit to anything. I ask that you get it working and tested on your end then open an issue on GitHub with the 'enhancement' tag to request it as an addition to Asuna. I can't make any hard promises though.
One thing I definitely would love to include are the new stones that you've been working on for Too Many Stones. Some more/improved granite nodes and the other additions currently labeled WIP would be fantabulous.
Do you like current node placement in mapgen? Or would you prefer to see it favor common stones in real life? I don't have the mapgen figured out yet. I still have a lot of textures to make as well.
This stick recipe bug has been fixed! Thanks again for the bug report.
If you'd like to further discuss Too Many Stones, a thread separate from this review may be more appropriate. Feel free to spin up a new discussion either here or at Too Many Stones if you'd like to continue the conversation.
converted review into a thread