On the bright side, this mods adds a lot of functionality by expanding the amount of different crops drastically.
It makes farming a lot more interesting that way.
On the other side, it also does a lot of stuff I don't really want it to do. For example, it removes all of the different soil types from the normal farming mod and replaces them with just one. It also handles growth states differently and has different API functionality despite using the exact same name as the original farming mod. That's a compatibility nightmare because now I never know whether a mod expects the original mod or the redo or is okay with either one.
Basically, my recommendation is to try it out and see for yourself whether you like it or not.
@TestificateMods - Thanks for the review, Farming Redo only really removes the sand soil and the API works the same as default farming, but the growing crops uses a more realistic poisson method of growing which works even when the player isn't around.
I'd give this a neutral rating if I could.
On the bright side, this mods adds a lot of functionality by expanding the amount of different crops drastically. It makes farming a lot more interesting that way.
On the other side, it also does a lot of stuff I don't really want it to do. For example, it removes all of the different soil types from the normal farming mod and replaces them with just one. It also handles growth states differently and has different API functionality despite using the exact same name as the original farming mod. That's a compatibility nightmare because now I never know whether a mod expects the original mod or the redo or is okay with either one.
Basically, my recommendation is to try it out and see for yourself whether you like it or not.
@TestificateMods - Thanks for the review, Farming Redo only really removes the sand soil and the API works the same as default farming, but the growing crops uses a more realistic poisson method of growing which works even when the player isn't around.