I really am looking to get onto the git repository by the way. If someone could send it manually, that would be awesome. Thanks.
I do not agree to Microsoft's terms of service for an Xbox account, and that's separated me from my family in terms of a game that's been with me for a long time. It's got a long way to go, but thank you.
Hi, @Shadow_8472. There is indeed a problem with emails not going through. Try logging in anyway, even without confirming your e-mail address. If that doesn't work, and you have a Github account, you can use that to login.
It does not run on mircosofts server. https://git.minetest.land/MineClone2/MineClone2
To clarify, the forced account migration was what killed Minecraft for me. Mineclone has a while still to go before it's a good enoug Minecraft stand-in for some of my family members, but it's the best I have access to at this time. I was well aware of the self-hosted gitea environment, as I've been working on implimenting the stonecutter GUI this week for my mother. I'm working with zero prior Minetest-specific coding experience, but the background I do have got me dabbling with formspec arrangements by copying/examining code from around Mineclone source including the crafting table, beacon, enchanting table, furnace, and crafting guide -- perhaps more. My main snag is referencing the item being placed in the input. Otherwise, I have a scroll container dynamically generating rows based off a hard-coded integer number of items.
Hi, @Shadow_8472. There is indeed a problem with emails not going through. Try logging in anyway, even without confirming your e-mail address. If that doesn't work, and you have a Github account, you can use that to login.
When I try logging in, it's locked down pretty hard. All I get is the page about activating my account and checking my e-mail within three hours.
I do have a Github, but I make a strong policy of not linking my online accounts. I believe the way one does something can sometimes be more important than if it gets done. Thank you for offering the alternative, though. Is there any other way to possibly share my work once I have it working and dialed in?
Mesehub, the platform we currently use for our code, has been having some performance issues lately and we plan moving to Codeberg sometime soon (no clear date when). So trying to fix the e-mail problem is probably not the best thing we can do now. If you want to get in there, you could make a fresh Github account and use that to link to Mesehub - useful until we migrate.
You could also created a Codeberg account and upload your work there, as we can pull in code from other online git repositories. Your Codeberg user will also be useful after we move.
I really am looking to get onto the git repository by the way. If someone could send it manually, that would be awesome. Thanks.
I do not agree to Microsoft's terms of service for an Xbox account, and that's separated me from my family in terms of a game that's been with me for a long time. It's got a long way to go, but thank you.
It does not run on mircosofts server. https://git.minetest.land/MineClone2/MineClone2
Hi, @Shadow_8472. There is indeed a problem with emails not going through. Try logging in anyway, even without confirming your e-mail address. If that doesn't work, and you have a Github account, you can use that to login.
To clarify, the forced account migration was what killed Minecraft for me. Mineclone has a while still to go before it's a good enoug Minecraft stand-in for some of my family members, but it's the best I have access to at this time. I was well aware of the self-hosted gitea environment, as I've been working on implimenting the stonecutter GUI this week for my mother. I'm working with zero prior Minetest-specific coding experience, but the background I do have got me dabbling with formspec arrangements by copying/examining code from around Mineclone source including the crafting table, beacon, enchanting table, furnace, and crafting guide -- perhaps more. My main snag is referencing the item being placed in the input. Otherwise, I have a scroll container dynamically generating rows based off a hard-coded integer number of items.
When I try logging in, it's locked down pretty hard. All I get is the page about activating my account and checking my e-mail within three hours.
I do have a Github, but I make a strong policy of not linking my online accounts. I believe the way one does something can sometimes be more important than if it gets done. Thank you for offering the alternative, though. Is there any other way to possibly share my work once I have it working and dialed in?
Mesehub, the platform we currently use for our code, has been having some performance issues lately and we plan moving to Codeberg sometime soon (no clear date when). So trying to fix the e-mail problem is probably not the best thing we can do now. If you want to get in there, you could make a fresh Github account and use that to link to Mesehub - useful until we migrate.
You could also created a Codeberg account and upload your work there, as we can pull in code from other online git repositories. Your Codeberg user will also be useful after we move.