It doesnt even provide a texture for every node of default Minetest Game, but it still fits together well with the default textures, so thats ok.
The only thing I dont like is the Hud-bar – i think a pixelated one would fit the rest much better, but thats maybe only my view.
What I realy love is the realism it creates while staying inside the limitations of a 16x16 scaling – what imho fits best for that kind of games.
Especially the depth it adds to all the Bricked and Cobbled Stone variants – and above all the Stones with Ores or Diamond Veins – is really stunning. I think the grass looks very grassy, the dirt dirty and sand like it crumbles. Finally the colours mostly are a refreshing replicat of natures original.
And those pros are actually my most importaint features a the texturepack I us should have...
So whoever likes realistic 16x16 textures should give it a try!
It doesnt even provide a texture for every node of default Minetest Game, but it still fits together well with the default textures, so thats ok. The only thing I dont like is the Hud-bar – i think a pixelated one would fit the rest much better, but thats maybe only my view.
What I realy love is the realism it creates while staying inside the limitations of a 16x16 scaling – what imho fits best for that kind of games. Especially the depth it adds to all the Bricked and Cobbled Stone variants – and above all the Stones with Ores or Diamond Veins – is really stunning. I think the grass looks very grassy, the dirt dirty and sand like it crumbles. Finally the colours mostly are a refreshing replicat of natures original. And those pros are actually my most importaint features a the texturepack I us should have...
So whoever likes realistic 16x16 textures should give it a try!
PS. Maybe a screenshot showing off a scene with Cobble Stone and some Ores would represent the TP even better? Something like that? https://nx6887.your-storageshare.de/s/Tgw5erqEafFmSYi