I think this is currently the worst minigame on the A.E.S. minigame server right now. The premise is as simple as it is boring. You just jump from platform from platform. The game will get faster over time, until it hits a limit and that's the only thing that changes. Yawn.
The reason why I think this game is so boring is because it's so repetitive. There are always 9 platforms and each round the same thing happens: 8 random platform disappear. Yawn. The game doesn't even try to be a little bit more interesting by adding some variation, surprise, challenge. The only difficulty increase here is by speed which I feel is not enough.
Balancing is also an issue. Sometimes, a jump is just physically impossible that even perfect timing and jumps won't save you. This is often the case late in the game when you must from one corner to another. While I understand the game wants to prevent games from going on forver, it still feels poorly balanced. Because the timer doesn't seem to take the required jump distance at all.
There is no consideration of colorblindness at all.
Then, the mod's coding is just horrible. The logic is very much hardcoded and painful to set up. You have to manually set the coordinates for all 9 platforms. PAIN. There is no consideration for extensibility at all. So if someone wants to seriously improve ColourJump: Don't. Burn it all to the ground. Instead, start it from scratch; it'll be easier.
Whilst I agree about the hardcoded part and the painful setup, Colour Jump is actually one of the most played minigames on A.E.S.. It's not an original idea, it's something people can also find in games like Minecraft and Fall Guys, so an idea that works in general. Maybe because it's easy to play on mobile too? I have no idea, but it doesn't really matter.
Aside that, since I know both you and OP, I don't think that some expressions are very respectful to him: yawning and suggesting to burn it all to the ground are unpolite things to say, especially when you've submitted MRs in these last weeks and the author has shown interest in your work. What I'm saying is, we can critique content without twisting the knife in the wound
I think this is currently the worst minigame on the A.E.S. minigame server right now. The premise is as simple as it is boring. You just jump from platform from platform. The game will get faster over time, until it hits a limit and that's the only thing that changes. Yawn.
The reason why I think this game is so boring is because it's so repetitive. There are always 9 platforms and each round the same thing happens: 8 random platform disappear. Yawn. The game doesn't even try to be a little bit more interesting by adding some variation, surprise, challenge. The only difficulty increase here is by speed which I feel is not enough.
Balancing is also an issue. Sometimes, a jump is just physically impossible that even perfect timing and jumps won't save you. This is often the case late in the game when you must from one corner to another. While I understand the game wants to prevent games from going on forver, it still feels poorly balanced. Because the timer doesn't seem to take the required jump distance at all.
There is no consideration of colorblindness at all.
Then, the mod's coding is just horrible. The logic is very much hardcoded and painful to set up. You have to manually set the coordinates for all 9 platforms. PAIN. There is no consideration for extensibility at all. So if someone wants to seriously improve ColourJump: Don't. Burn it all to the ground. Instead, start it from scratch; it'll be easier.
Whilst I agree about the hardcoded part and the painful setup, Colour Jump is actually one of the most played minigames on A.E.S.. It's not an original idea, it's something people can also find in games like Minecraft and Fall Guys, so an idea that works in general. Maybe because it's easy to play on mobile too? I have no idea, but it doesn't really matter.
Aside that, since I know both you and OP, I don't think that some expressions are very respectful to him: yawning and suggesting to burn it all to the ground are unpolite things to say, especially when you've submitted MRs in these last weeks and the author has shown interest in your work. What I'm saying is, we can critique content without twisting the knife in the wound