because i would only be repeating a lot of the great things already said in the reviews here, i wanna focus more on the critique and criticisms without hopefully spoiling the game and discoveries for new players. if you want to avoid spoilers, skip this review now, this is not for you.
the technology of the other civilization(s) which have been on this planet before, it's too cryptic. maybe i just haven't played enough, but like, wth do i want or need a temp probe for if i can already see the temp on my HUD, and other such things like that. i've collected a number of things from the ancients, but, other than maybe decorations, i can't figure out what they're for and how to use them.
hm. Maybe, the temperature should be given as a graphic representation in the HUD, and the exact value given by the temp probe becomes useful for more technical applications which require fine temperature control/measurement
The city is pretty much bare bones for now and it does need improvements.
The probe is useful for example if you want to check temperature in a furnace without jumping into it...
Anyway, the city is not yet finished and we plan major changes for v0.6.0 for the city.
For now we're finishing v0.4.0 which should be out soon (next month probably) with seasonal changes, 3D models for tools, new biomes, plants, etc.
For v0.5.0 we plan improving and adding new mobs.
So yeah, the city is going to be reworked. Some devices could have usage instructions or working examples burried down there.
Also if you have suggestions or think some mechanics are not clear enough then you can start an issue on our bug tracker:
https://codeberg.org/Mantar/Exile/issues
because i would only be repeating a lot of the great things already said in the reviews here, i wanna focus more on the critique and criticisms without hopefully spoiling the game and discoveries for new players. if you want to avoid spoilers, skip this review now, this is not for you.
the technology of the other civilization(s) which have been on this planet before, it's too cryptic. maybe i just haven't played enough, but like, wth do i want or need a temp probe for if i can already see the temp on my HUD, and other such things like that. i've collected a number of things from the ancients, but, other than maybe decorations, i can't figure out what they're for and how to use them.
hm. Maybe, the temperature should be given as a graphic representation in the HUD, and the exact value given by the temp probe becomes useful for more technical applications which require fine temperature control/measurement
Hi, thanks for liking Exile.
The city is pretty much bare bones for now and it does need improvements. The probe is useful for example if you want to check temperature in a furnace without jumping into it... Anyway, the city is not yet finished and we plan major changes for v0.6.0 for the city. For now we're finishing v0.4.0 which should be out soon (next month probably) with seasonal changes, 3D models for tools, new biomes, plants, etc. For v0.5.0 we plan improving and adding new mobs.
So yeah, the city is going to be reworked. Some devices could have usage instructions or working examples burried down there. Also if you have suggestions or think some mechanics are not clear enough then you can start an issue on our bug tracker: https://codeberg.org/Mantar/Exile/issues
awesome! keep up the good work guys. exile is really great overall.