Unlike classic game of life, the birth/death values make it quite difficult to get a reaction going. You get the option to tweak those values, but unless a first-time player's goal is to make a 3D version of the glider, these are going to disappoint.
You have very long reach, which is delightful for this type of game. Placing is instant, but destroying takes some time: Any cell misplacements really feel aggravating.
I'd recommend including some pre-filled map(gen?)s to show off what's possible.
Unlike classic game of life, the birth/death values make it quite difficult to get a reaction going. You get the option to tweak those values, but unless a first-time player's goal is to make a 3D version of the glider, these are going to disappoint.
You have very long reach, which is delightful for this type of game. Placing is instant, but destroying takes some time: Any cell misplacements really feel aggravating.
I'd recommend including some pre-filled map(gen?)s to show off what's possible.