Most sectors (=levels) are indeed completely handmade, but two sectors were created with the help of a procedural generation tool called “Perlin Explorer” (a mod you can find on ContentDB): The sector “Far Lands” as well as the mysterious final sector. The result of this tool was a basis on which I built upon manually. The final result of all levels is still static, the sectors are always the same.
To learn more about how this game was made, read the Making-of.
Are the levels procedurally generated or is the map static? Either one is fine with me, just want to know what am I getting into.
The levels are all handmade, not procedurally generated
No, rubenwardy is only half-correct.
Most sectors (=levels) are indeed completely handmade, but two sectors were created with the help of a procedural generation tool called “Perlin Explorer” (a mod you can find on ContentDB): The sector “Far Lands” as well as the mysterious final sector. The result of this tool was a basis on which I built upon manually. The final result of all levels is still static, the sectors are always the same.
To learn more about how this game was made, read the Making-of.