This mod includes visual indicators for wind and potentially windspeed while sailing on the open seas, which is visually appealing. There's also a torch that serves as a wielded light with a smoke particle effect to indicate wind direction and speed, but it can only be placed on land. Additionally, there's a feature for "mining" coconuts, although I've not tested it yet.
A major drawback of this mod is that if you pass something and want to turn back, you're unable to do so. When attempting to turn, the outrigger canoe sailboat starts sailing backwards, effectively keeping you in the same direction you were initially headed.
This mod could be great for flying mods such as airplanes, blimps, helicopters, etc. It would be possible to construct small airports on different islands to facilitate landing for island hopping adventures.
Typically, map generation usually creates large land masses with lakes only, resulting in restricted opportunities for long sea voyages and exploration of distant lands and islands. However, this type of map generation does offer ample open spaces to explore by boat.
To enhance the sailing experience, it would be fantastic if Apercy could develop a large sailboat mod that incorporates features like a galley, storage areas, and sleeping quarters. Using code from the great steampunk blimp mod, this desired sailboat mod would already be well-positioned to provide an immersive live-aboard sailboat experience.
Overall this mod is extremely impressive, and I hope the author addresses the issue with not being able to sail in the opposite direction. It would be absolutely fantastic to see this mod on a public server, where players could showcase their islands and share coordinates on a public bulletin board, indicating if there are airports or docks and which types of crafts they can accommodate.
This mod includes visual indicators for wind and potentially windspeed while sailing on the open seas, which is visually appealing. There's also a torch that serves as a wielded light with a smoke particle effect to indicate wind direction and speed, but it can only be placed on land. Additionally, there's a feature for "mining" coconuts, although I've not tested it yet.
A major drawback of this mod is that if you pass something and want to turn back, you're unable to do so. When attempting to turn, the outrigger canoe sailboat starts sailing backwards, effectively keeping you in the same direction you were initially headed.
This mod could be great for flying mods such as airplanes, blimps, helicopters, etc. It would be possible to construct small airports on different islands to facilitate landing for island hopping adventures.
Typically, map generation usually creates large land masses with lakes only, resulting in restricted opportunities for long sea voyages and exploration of distant lands and islands. However, this type of map generation does offer ample open spaces to explore by boat.
To enhance the sailing experience, it would be fantastic if Apercy could develop a large sailboat mod that incorporates features like a galley, storage areas, and sleeping quarters. Using code from the great steampunk blimp mod, this desired sailboat mod would already be well-positioned to provide an immersive live-aboard sailboat experience.
Overall this mod is extremely impressive, and I hope the author addresses the issue with not being able to sail in the opposite direction. It would be absolutely fantastic to see this mod on a public server, where players could showcase their islands and share coordinates on a public bulletin board, indicating if there are airports or docks and which types of crafts they can accommodate.
Thank you, cakenggt, keep up the good work!