The textures have excellent finish and high contrast.
The style of the textures seems mediabal to me, which looks quite good.
Personally I would like a version with a higher resolution, like 128px or 256px.
Something additional I can say is that I find it necessary to activate mipmapping; which helps visually and can even improve in-game performance.
I understand that almost everyone wants a higher resolution, but there are a lot of problems with that.
1st and biggest problem is PC performance. Even these 64x64 textures are able to use more than 3GB of ram and have a big impact on FPS.
So a higher resolution would only be for a few people with a high end PC.
2. higher resolution = more details.. and you have to make those details. So it's incredibly time consuming to do a great job at higher resolution.
I don't know if anyone will try to count it, but there are over 8,400 textures in this pack.
So the bottom line is.. I personally would like to have more resolution.. But it's not maintainable as a one person project to keep it alive and functional.
I was totally unaware of these problems related to optimization.
Thanks for the clarification regarding increasing the resolution of the textures, and thanks for this great texture pack.
Wow, thank you very much.
I already tried the textures and they look great; Incredible that they are an experimental version.
I hope you have much success in your development, greetings from Mexico.
The textures have excellent finish and high contrast. The style of the textures seems mediabal to me, which looks quite good.
Personally I would like a version with a higher resolution, like 128px or 256px. Something additional I can say is that I find it necessary to activate mipmapping; which helps visually and can even improve in-game performance.
Hi, thanks for the review.
I understand that almost everyone wants a higher resolution, but there are a lot of problems with that. 1st and biggest problem is PC performance. Even these 64x64 textures are able to use more than 3GB of ram and have a big impact on FPS. So a higher resolution would only be for a few people with a high end PC. 2. higher resolution = more details.. and you have to make those details. So it's incredibly time consuming to do a great job at higher resolution.
I don't know if anyone will try to count it, but there are over 8,400 textures in this pack.
So the bottom line is.. I personally would like to have more resolution.. But it's not maintainable as a one person project to keep it alive and functional.
I was totally unaware of these problems related to optimization. Thanks for the clarification regarding increasing the resolution of the textures, and thanks for this great texture pack.
You are welcome :)
I tryed to fulfill your wish. Here is this pack in 256px -> https://github.com/Sharpik/sharpnet_hd_256 (it's experimental version)
Wow, thank you very much. I already tried the textures and they look great; Incredible that they are an experimental version. I hope you have much success in your development, greetings from Mexico.