This texture pack contains some bizarre color choices, in particular regarding wood:
Apple tree stems are yellow and dark red
Jungle tree stems are light red and dark red
Pine tree stems are red and gray.
Edit: The colors are intentionally setup like that. According to the author, this texture pack is a joke and intentionally made to look bad. The following criticism does not apply anymore since the author fixed it, but I am keeping it here for posterity, since the discussion below this comment makes little sense without the context:
The worst color choice though is that plantlike grass nodes have the exact same color as the top of dirt-with-grass nodes on which they usually grow, making them almost invisible. That detail alone makes this texture pack unsuitable for gameplay in my opinion, at least in biomes that contain plantlike grass nodes.
Well, 4-bit'n parodies those ugly """PvP""" <16px texturepacks for M-M-M-M... MineClone (!) that focus on performance and not look, and besides downscaling textures 4 times it uses 4-bit RGBI (RedGreenBlueIntensity) palette, hence the name. Also, it's a word play of "4-bit" and "forbidden".
I can't adjust it slightly, because of limitations of 4-bit RGBI palette. And how many times I should repeat that this texturepack IS A JOKE? It's intentionally made bad!
I can't adjust it slightly, because of limitations of 4-bit RGBI palette.
You could give grass nodes some kind of dithering patterns.
You could cheat on the palette coloring a tiny bit to make the plants visible.
You could upscale your textures a lot and then add a 1 pixel wide dark outline at specific edges, keeping the general look.
You could complain on this PR that you want the comic outline, which will be intentionally removed in Minetest 5.8.0 if it goes through – and engineer your texture pack to trigger them when filtering is activated: https://github.com/minetest/minetest/pull/14016
Anyway, if this texture pack was intentionally made to look awful then I guess bad reviews should not bother you.
This texture pack contains some bizarre color choices, in particular regarding wood:
Edit: The colors are intentionally setup like that. According to the author, this texture pack is a joke and intentionally made to look bad. The following criticism does not apply anymore since the author fixed it, but I am keeping it here for posterity, since the discussion below this comment makes little sense without the context:
To the person who rated this “unhelpful”: Which part of my review did you not find helpful?
I think the fact that plantlike nodes become invisible is kinda important for a texture pack.
But then again I know I have issues with contrast vision – so maybe you think it is wrong?
4'bit-n is literally taged "Joke", what did you expect?
I expected something I would consider funny.
Not being able to see plantlike nodes because of poor color choices in a texture pack is something I consider not funny.
Jokes are not always funny, and sometimes it's hard to understand them
Are you saying this joke of a texture pack is not funny or that I did not understand the joke? If the latter, please explain what the joke is.
Well, 4-bit'n parodies those ugly """PvP""" <16px texturepacks for M-M-M-M... MineClone (!) that focus on performance and not look, and besides downscaling textures 4 times it uses 4-bit RGBI (RedGreenBlueIntensity) palette, hence the name. Also, it's a word play of "4-bit" and "forbidden".
So, yeah, not a bug, but a feature!
I understand it now.
However, I still stand by my assertion that I would not recommend this texture pack.
I won't recommend it as well (except as a joke)
Any chance though that you could adjust the color of the grass plantlike notes slightly so that they are actually visible on dirt with grass?
Making textures that are extremely ugly is okay IMO, but making stuff difficult to see for those with contrast vision issues (like me) is not.
I can't adjust it slightly, because of limitations of 4-bit RGBI palette. And how many times I should repeat that this texturepack IS A JOKE? It's intentionally made bad!
Anyway, if this texture pack was intentionally made to look awful then I guess bad reviews should not bother you.
No, I can't do anything above. And making bad reviews on something that is intentionally bad is stupid imho.
Keep in mind that the question that ContentDB asks is not about your texture pack being funny.
The question relevant for a review being positive/neutral/negative is “Do you recommend this?” – and no, I do not.
Of course you can't! You can't recommend bad TP as a good TP!
I guess we agree! It is settled then. :D
Yey!
I fixed the grass
I have changed my rating to “neutral”. I would still not recommend this texture pack to anyone, but I would no longer recommend not using it.
Thanks for fixing the grass visibility issue!
No problem, I guess. With every update, this texturepack becomes less and less of a joke 0_0