This one is good in case you get that petrolhead itch and need to scratch it without leaving Minetest, or maybe you just don't have any decent racing games.
3rd-person camera is definitely recommend. The inside of the car isn't a good view of the road. The visuals of the game also change at night, with the edges of the road lit. Put your own music, podcast or whatever you want on as the game doesn't have any sound of its own.
This will fill the world with random curving roads and give you a car to do drifts and doughnuts in. You can go on quite a long trip along the roads, though sometimes you will find yourself going around in circles. The minimap helps find new roads if you're stuck in a loop.
At the intersections of roads, you'll often have a much wider area, and sometimes somthing approximately shaped like a roundabout. Challenge yourself to see if you do a doughnut and keep up a circle while drifting. You'll need to rapidly tap the A or D keys, or use a gamepad if that's an option for you. For extra swag, you can drive backwards as fast you can can forwards, but of course, the steering will be reversed too!
The game does have higher system requirements than you might expect in Minetest. The Lua code that runs the vehicle physics may not run fast enough on your CPU, especially ones with low base clocks like laptops and phones, and your system may also struggle with generating terrain and driving at the same time. It probably won't work very well in multiplayer, due to both network latency and Minetest running all the vehicles in a single Lua thread. But if you have an adequate system, it can be surprisingly fun.
This is also a much more interesting way to view the Minipeli landscape than just flying over it.
For a special trick, you can open upon the game's game.conf and enable more mapgens. Don't get too excited, it will mostly result in a lot of tunnels and road over water (sometimes water over road too). But it has the occasional nice view.
This one is good in case you get that petrolhead itch and need to scratch it without leaving Minetest, or maybe you just don't have any decent racing games.
3rd-person camera is definitely recommend. The inside of the car isn't a good view of the road. The visuals of the game also change at night, with the edges of the road lit. Put your own music, podcast or whatever you want on as the game doesn't have any sound of its own.
This will fill the world with random curving roads and give you a car to do drifts and doughnuts in. You can go on quite a long trip along the roads, though sometimes you will find yourself going around in circles. The minimap helps find new roads if you're stuck in a loop.
At the intersections of roads, you'll often have a much wider area, and sometimes somthing approximately shaped like a roundabout. Challenge yourself to see if you do a doughnut and keep up a circle while drifting. You'll need to rapidly tap the A or D keys, or use a gamepad if that's an option for you. For extra swag, you can drive backwards as fast you can can forwards, but of course, the steering will be reversed too!
The game does have higher system requirements than you might expect in Minetest. The Lua code that runs the vehicle physics may not run fast enough on your CPU, especially ones with low base clocks like laptops and phones, and your system may also struggle with generating terrain and driving at the same time. It probably won't work very well in multiplayer, due to both network latency and Minetest running all the vehicles in a single Lua thread. But if you have an adequate system, it can be surprisingly fun.
This is also a much more interesting way to view the Minipeli landscape than just flying over it.
For a special trick, you can open upon the game's game.conf and enable more mapgens. Don't get too excited, it will mostly result in a lot of tunnels and road over water (sometimes water over road too). But it has the occasional nice view.