The basic gameplay is still about as boring as vanilla Minetest Game … but world generation details, node textures, models, all the parts of Parity of the Minor Bearing [alpha] that seem actually finished just look incredible. The crafting interface still needs some work, but already offers the simplicity of Repixture. If this is what passes for ”unpolished and jank”, Sumianvoice (the author) has admirable standards. I like the explicit anti-grind stance in the README a lot!
Nevertheless … I can not recommend this game, simply because of the author's warning:
Expect […] game-breaking, world corrupting updates to happen indiscriminately and at random.
Other game and mod developers, take note: This is what being honest to users looks like.
@Sumianvoice I hope you finish this. When/if you do, I plan to adjust my review.
Yeah I tried to mitigate the scroll position as much as I could but I think I need to actually calculate the exact location of e.g. the middle recipe and try to scroll back to that position. There's I think 0.5s of grace time where it won't update, but it's still a big problem.
I would have made a grid but the trouble is the extra stuff like the x10 craft button and the ingredients list. I might be able to do 3 wide though, provided people don't mind some visual glitches if a recipe uses like 10 ingredients :p
Not sure about having all recipes visible, since you'd have a lot of dead space, but I am planning to add a craft guide that would do that.
Thanks for the feedback! I'll put these on the issue tracker :)
The basic gameplay is still about as boring as vanilla
Minetest Game
… but world generation details, node textures, models, all the parts ofParity of the Minor Bearing [alpha]
that seem actually finished just look incredible. The crafting interface still needs some work, but already offers the simplicity ofRepixture
. If this is what passes for ”unpolished and jank”, Sumianvoice (the author) has admirable standards. I like the explicit anti-grind stance in the README a lot!Nevertheless … I can not recommend this game, simply because of the author's warning:
Other game and mod developers, take note: This is what being honest to users looks like.
@Sumianvoice I hope you finish this. When/if you do, I plan to adjust my review.
Thanks for your review! <3
What ways do you think the crafting interface should be improved? Do you just mean the way the formspec jumps around when it updates?
These are my most important complaints about the crafting interface in
Parity of the Minor Bearing [alpha]
:That being said, I really like how the crafting interface avoids all the “put these items into the grid” robot work.
I do not want to take much part in development of your game, but if you want me as a playtester, message me.
Yeah I tried to mitigate the scroll position as much as I could but I think I need to actually calculate the exact location of e.g. the middle recipe and try to scroll back to that position. There's I think 0.5s of grace time where it won't update, but it's still a big problem.
I would have made a grid but the trouble is the extra stuff like the x10 craft button and the ingredients list. I might be able to do 3 wide though, provided people don't mind some visual glitches if a recipe uses like 10 ingredients :p
Not sure about having all recipes visible, since you'd have a lot of dead space, but I am planning to add a craft guide that would do that.
Thanks for the feedback! I'll put these on the issue tracker :)