I like this feature, as a decoration or useful for making bonemeal.
But in my opinion I think that the skeleton hitbox should be simpler, like a block; Since when you point at the skeleton it doesn't look very nice, it is also intricate to build with them. Because commonly I point to one of the faces but the block is placed anywhere else.
Postscript: The models are extremely well made, only the hitbox is the problem.
I like this feature, as a decoration or useful for making bonemeal.
But in my opinion I think that the skeleton hitbox should be simpler, like a block; Since when you point at the skeleton it doesn't look very nice, it is also intricate to build with them. Because commonly I point to one of the faces but the block is placed anywhere else.
Postscript: The models are extremely well made, only the hitbox is the problem.
Thanks for the review.
I make that behavior configurable.
Models are made in Minetest, and saved as .we format (worldedit) and convert to .obj files and nodeboxes by Python script.