Place an digiscreen (and set the channel "digiscreen1"), an gpu (and set the channel: "gpu1") and an luacontroller.
Connect all 3 node with digiline and put the follow code in the luacontroller and execute:
For Touchscreen (i.e. channel="touchscreen1") and Adv. Touchscreen (i.e. channel="advtouchscreen1") you don't need an GPU. But again the Luacontroller:
digiline_send("advtouchscreen1","size[8,4;]field[1,1;6,2;wish;Enter your wish;${wish}]".."label[2,2;(no warranty)]".."button_exit[2.25,3;3,1;submit;Send to Santa Claus]")digiline_send("touchscreen1",{{command="clear"},{command="addfield",X=1,Y=1,W=6,H=2,name="wish",label="Enter your wish",default=""},{command="addlabel",X=2,Y=2,label="(no warranty)"},{command="addbutton_exit",X=2,Y=3,W=3,H=1,name="submit",label="Send to Santa Claus"}})
The inputs can then be processed in the (same) luacontroller.
Adds many useful nodes.
But... How do I use a GPU with an digiscreen? And how do I use a Touchscreen?
I was going to ask the same thing, have you figured it out yet?
Place an digiscreen (and set the channel "digiscreen1"), an gpu (and set the channel: "gpu1") and an luacontroller. Connect all 3 node with digiline and put the follow code in the luacontroller and execute:
For Touchscreen (i.e. channel="touchscreen1") and Adv. Touchscreen (i.e. channel="advtouchscreen1") you don't need an GPU. But again the Luacontroller:
The inputs can then be processed in the (same) luacontroller.