Whether I create a world in Mineclone or Mineclonia, as soon as I enable this modpack and try to load it, the world will crash with an error, says sounds do not exist anymore or something. Extremely weird, what's worse is that after I disable the modpack, the world won't load.
No, sorry I didnt report it as it should have been. It crashes for me with any worlds I create in mineclone or mineclonia, even after I disable palamod the error is something like this:
ModError: Failed to load and run script from /media/darkwingduck/79232a05-0e6c-4ca0-8fda-9e671fdf6974/fun/mt-dev/bin/../games/mineclone2/mods/ITEMS/REDSTONE/mesecons_wires/init.lua:
...s/mineclone2/mods/ITEMS/REDSTONE/mesecons_wires/init.lua:256: attempt to index global 'mcl_sounds' (a nil value)
stack traceback:
...s/mineclone2/mods/ITEMS/REDSTONE/mesecons_wires/init.lua:256: in function 'register_wires'
...s/mineclone2/mods/ITEMS/REDSTONE/mesecons_wires/init.lua:289: in main chunk
crashes saying sounds do not exist anymore.
I was hoping it really was a mistake of some sort, but it's consistent on 5.8 for me, as soon as I enable the mod, then it does not matter if I disable it or not, the world wont load anymore
I admit thought, I didnt spend much time on it though, because I dont really play mineclone or mineclonia, just wanted to check out your new content :>
Tried to disable some stuff in your modpack to maybe fix this, but didnt have time. So I thought I will just inform you that something is wrong, it breaks worlds, so you will look into that.
Weird, but nobody else yet reported any issue, so maybe it's just me, however nobody else left absolutely any comment or review. However, there are 4 people who seem to find my review helpful, could it be so that they experienced the same thing? I will actually edit the review
I think it's probably because you have mesecons mod added it, and it already was in on the same namespace for mineclone2, so breaks. You cannot use mesecons with MineClone2 due to the name collision. Sometimes it starts up and uses the wrong 1 and causes issues.
Whether I create a world in Mineclone or Mineclonia, as soon as I enable this modpack and try to load it, the world will crash with an error, says sounds do not exist anymore or something. Extremely weird, what's worse is that after I disable the modpack, the world won't load.
lol
Funny not funny, have you tried it yourself on 5.8 with latest mineclone and mineclonia?
Well, I just tested with 5.8 and latest MineClone2
Ohhh you got adicted to the endium dynamite xD ?
This is my world btw https://i.ibb.co/ZcM3Vrj/image.png
No, sorry I didnt report it as it should have been. It crashes for me with any worlds I create in mineclone or mineclonia, even after I disable palamod the error is something like this: ModError: Failed to load and run script from /media/darkwingduck/79232a05-0e6c-4ca0-8fda-9e671fdf6974/fun/mt-dev/bin/../games/mineclone2/mods/ITEMS/REDSTONE/mesecons_wires/init.lua: ...s/mineclone2/mods/ITEMS/REDSTONE/mesecons_wires/init.lua:256: attempt to index global 'mcl_sounds' (a nil value) stack traceback: ...s/mineclone2/mods/ITEMS/REDSTONE/mesecons_wires/init.lua:256: in function 'register_wires' ...s/mineclone2/mods/ITEMS/REDSTONE/mesecons_wires/init.lua:289: in main chunk
crashes saying sounds do not exist anymore. I was hoping it really was a mistake of some sort, but it's consistent on 5.8 for me, as soon as I enable the mod, then it does not matter if I disable it or not, the world wont load anymore I admit thought, I didnt spend much time on it though, because I dont really play mineclone or mineclonia, just wanted to check out your new content :> Tried to disable some stuff in your modpack to maybe fix this, but didnt have time. So I thought I will just inform you that something is wrong, it breaks worlds, so you will look into that. Weird, but nobody else yet reported any issue, so maybe it's just me, however nobody else left absolutely any comment or review. However, there are 4 people who seem to find my review helpful, could it be so that they experienced the same thing? I will actually edit the review
MineClone2 bug probably:
https://git.minetest.land/MineClone2/MineClone2/issues/4105
Duplicate of this:
https://git.minetest.land/MineClone2/MineClone2/issues/2866
I think it's probably because you have mesecons mod added it, and it already was in on the same namespace for mineclone2, so breaks. You cannot use mesecons with MineClone2 due to the name collision. Sometimes it starts up and uses the wrong 1 and causes issues.